File Details
Lantern_Warband-v0.3.0b.zip
- R
- Feb 1, 2026
- 29.99 KB
- 71
- 12.0.1+1
- Retail
File Name
Lantern_Warband-v0.3.0b.zip
Supported Versions
- 12.0.1
- 12.0.0
Changelog
0.3.0b - 2026-02-01
- Fix zip file not extracting as folder on macOS/Linux (GitHub issue #2)
0.3.0 - 2026-01-28
- Warehousing UI redesign, hopefully more intuitive than beta version; separate Settings panel for group management
- Operations panel simplified: shows groups with checkboxes and item counts
- New Settings button opens dedicated panel for creating/editing groups
- Restyled Settings panel
- Added "All" option for deposit and restock to move all matching items
- Keep limit now applies independently: preserves a minimum in bags (when depositing) or warbank (when restocking)
- Existing groups should be automatically migrated to the new settings format
0.2.10 - 2026-01-28
- Improved options UI layout and consistency
0.2.9 - 2026-01-25
- Remember warehousing panel open state across bank sessions
- Fix retry logic: operations with failures now properly retry instead of triggering stall counter
- Store group selection per character instead of account-wide
- Show/hide panel when switching between bank tabs
0.2.8 - 2026-01-25
- Reorganize warehousing files into Warehousing/ folder (Data.lua, Engine.lua, UI.lua, Options.lua)
0.2.7 - 2026-01-25
- Split Options.lua into Options.lua, OptionsGroups.lua, OptionsWarehousing.lua
0.2.6 - 2026-01-24
- Redesign warehousing to group-based system (groups with items, limit, deposit mode)
- Add warehousing UI panel anchored to bank frame with per-group deposit/restock buttons
- Add group management in options (create/delete groups, add/remove items, configure limit/mode)
- Persist group selection state between sessions
- Add cogwheel options button on warehousing panel
- Add batch progress bar with "Restock/Deposit: Batch x/x, Items x/x" format
- Auto-hide progress bar after completion
- Fix batch processing: failed items no longer cascade to future batches
- Add source bag range validation to prevent wrong-direction moves
- Add per-operation retry logic (max 3 retries before permanent failure)
- Add batch settle delay to prevent stale re-scans after moves confirm
- Increase move timeout per item for unstacked items

