File Details
Kong_0.23
- R
- Aug 18, 2024
- 105.43 KB
- 1.4K
- 11.0.2+2
- Classic + 1
File Name
Kong_0.23.zip
Supported Versions
- 11.0.2
- 4.4.0
- 1.15.3
v0.23
- Bumped TOC versions.
- Reverted mouse API changes from v0.21 for classic era and classic clients.
- Fixed LoadAddOn API removal.
v0.22
- Fixed the fade-in logic using a frame's current alpha as a factor. This fixes some rare cases and the initial state of shown frames being hidden on log-in/relog.
v0.21
- Bumped Ace3 library to r1349.
- Bumped TOC version.
- Fixed classic-clients frame creation.
- Fixed mouse API changes.
- Fixed EasyMenu API removal.
v0.20
- Bumped Ace3 library to r1294.
- Bumped TOC versions.
- Fixed frame widget api change.
- Fixed simple-html widget api changes.
v0.19
- Bumped Ace3 library to r1252.
- Bumped TOC versions.
- Merged Mainline and Classic versions in to one.
- Added The Burning Crusade Classic support.
v0.18
- Bumped Ace3 library to r1241.
- Bumped TOC version to 90002.
- Added Hide-At-Zero advanced option.
- Changed fade in logic. Simplified.
- Changed fader implementation. A less intrusive way to fade frames that doesn't use the frame's AnimationGroup.
- Changed alpha override implementation. It will now simply add/remove a SetAlpha function dummy.
- Removed draw-layer toggling advanced option.
- Removed SexyMap workaround.
- Removed Minimap workaround.
- Fixed UnitInRangeOfSpell condition when using a pet spell.
- Fixed frame backdrop usage.
v0.17.2
- Fixed missing conditions.
v0.17.1
- Fixed wrong TOC interface version.
v0.17
- Thanks to user iloae, who was a major contributor to this version.
- Added PlayerGainedLevel event condition.
- Added FrameIsVisible condition.
- Added PlayerIsInteractingWithNPC condition.
- Added CursorIsHoldingSomething condition.
- Added UnitIsDead condition.
- Added UnitIsGhost condition.
- Added UnitIsDeadOrGhost condition.
- Fixed UnitInRangeOfSpell condition.
v0.16
- Thanks to user iloae, who was a major contributor to this version.
- Added fade-out delay setting.
- Added "Chat Message Received" event condition.
- Added "Player Gained XP" event condition.
- Bumped TOC interface version to 8.2.0.
v0.15.1
- Fixed keybindings not working.
v0.15
- Added missing power types. (alternate power, maelstrom, chi, insanity, arcane charges, fury, pain)
- Removed saved variable compatibility for previous versions of Kong UI Hider.
- Reduced global-namespace pollution.
- Bumped TOC interface version to 8.0.0.
- Bumped Ace-GUI to 3.0.36.
- Fixed issues caused by an outdated Ace-GUI library.
- Fixed combo-point power type being incorrectly labeled as hunter pet happiness.
- Fixed condition editor horizontal justify.
- Fixed outdated widget event names.
- Fixed a few global leaks.
v0.14.1
- Simplified fade-out logic. (stack overflows should no longer be possible when fading out)
- Changed TOC interface version to 7.2.0.
v0.14
- Fixed bugs caused by API removal.
- Changed TOC interface version to 7.0.0.
v0.13.2
- Fixed event-type conditionals that were not being initialized correctly after a reload. (Ticket #12)
v0.13.1
- Added workaround for SexyMap when using a custom position.
v0.13
- Added workaround for SexyMap.
- Fixed MinimapCluster mouseover.
v0.12.2
- Fixed mouseover group initialization.
v0.12.1
- Fixed mouseover group bug from bad function rewrite.
v0.12
- Fixed trying to access forbidden widgets when processing mouseover widget-hierarchy. (Ticket #10)
- Changed TOC interface version to 6.2.0.
v0.11
- Removed workarounds for bugged cooldown-widgets in 6.0.x.
v0.10
- Changed TOC interface version to 6.1.0.
- Changed TOC title.
- Changed TOC descriptions.
v0.9
- Added an advanced option that uses a different fading method to allow alpha changes to child regions during fading. Requires a UI reload after changing the option.
v0.8
- Added a check when loading saved variables that will ignore settings for global variables that aren't frames.
- Fixed macro conditionals causing frames to not be configurable after a UI reload.
- Fixed macro conditional default value not being set on creation.
v0.7
- Fixed the PlayerInDungeon conditional not working correctly when logging in at your garrison.
v0.6
- Fixed saved conditional-parameter values being overwritten with default values when the addon loads.
v0.5
- Fixed TargetFrame cooldown widgets not fading with the rest of the frame.
v0.4
- Initial broad public release.

