Keyframe_1.3.20
What's new
Keyframe 1.3.20 Changelog
This update is a major usability and pre-run workflow upgrade for Keyframe.
Highlights
- Added a full Pre-Key launch panel with dungeon/key info, group readiness, class-colored names, utility coverage, Dungeon Notes, Ready Check, and 10-second Countdown.
- Added movable, lockable, scalable Pre-Key setup with separate text sizing and height control.
- Added full RunHUD customization with position, scale, vertical spacing, title size, timer size, body/objective text size, background opacity, and border opacity.
- Added experimental current-pull Enemy Forces estimate and projected post-pull total.
- Enemy Forces now displays meaningful decimal precision.
- Options, Portals, Loot, Raid Loot, and Key Network now use the Dashboard companion-window workflow.
- Key Network now uses one combined player list and merges duplicate responses for the same character.
- Fresh real Keystone data now wins over stale or partial No Keystone responses.
- Dungeon Notes now appear automatically in the Pre-Key panel.
- Closing Keyframe now closes active test windows.
- Version text now reads directly from addon metadata.
- Updated the minimap button with a cleaner cyan shield / KF icon for better readability at small size.
Still Testing
Pull Estimate, friend polling, UI scaling, and companion-window behavior are still being tested across different setups.
If you manage to break it, I'd like to hear how.
-Happed
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