File Details
KeyParty-1.5.0.zip
- R
- Apr 16, 2026
- 1.05 MB
- 91
- 12.0.5+1
- Retail
File Name
KeyParty-1.5.0.zip
Supported Versions
- 12.0.5
- 12.0.1
### Added
- Added `KeyPartySeasonData.lua` as the dedicated source for season-specific dungeon definitions, including map IDs, teleport spell IDs, and display names.
- Added UI scaling controls in the header with `+` and `-` buttons, with persistent saved scale between sessions.
- Added a bottom-right drag handle to scale the full UI frame by dragging.
- Added `/kp demo` to populate the addon with the local player plus four fictional party members for UI preview and testing.
- Added realistic demo party data, including dungeon scores, total Mythic+ rating, available keystones, and highest completed key runs.
- Added `/kp ver` and `/kp version` to report which party members are using Key Party and which addon version they have installed.
### Changed
- Season dungeon and teleport mappings are now driven from `KeyPartySeasonData.lua` instead of hardcoded season-specific entries in `KeyParty.lua`.
- Updated the bundled season data to Midnight Season 1 dungeon definitions.
- The YOUR SCORES row now derives displayed season dungeons from `KeyPartySeasonData.lua`, so the UI matches the configured season dataset explicitly.
- The title header now supports the updated banner artwork and keeps the control buttons in a dedicated strip above the banner image.
- Banner sizing now preserves the artwork aspect ratio based on the active banner texture dimensions.
- The title banner now sits inside the inner border of the frame instead of touching the outer border edge.
- The bottom status line now shows the addon version before the last refresh timestamp.
- The YOUR SCORES tiles now render the score at the bottom of the icon instead of centered.
- Key level text in YOUR SCORES tiles now uses the same color as the corresponding dungeon score.
- Increased spacing between the bottom `Auto open after dungeon finish` and `Party chat announcement Best Progression Key after dungeon finish` options while keeping all content inside the frame.
### Fixed
- Default teleport mappings from the active season file now always override stale SavedVariables mappings from older seasons.
- Corrected demo data population so seasonal dungeon map IDs are read from structured season entries, allowing highest completed key runs and per-dungeon scores to appear correctly in the UI.
- Fixed a UI load failure caused by misplaced scale button code inside the weekly affix layout block.