KestrelUI-0.10.3
What's new
KestrelUI changelog
0.10.3
- Checked against Retail 12.1.5, the 12.1.7 PTR and WoW: Forever 1.60.1. KestrelUI also lists 12.1.7, so it won't show as out of date when that patch goes live.
- Rare Scanner keeps finding rares on 12.1.7, which hides parts of each creature's ID.
- The gold on the screen bar uses the game's current coin display.
- Guild hub: the waiting-applicants count updates when applications change.
0.10.2
New
- Loss of control alert: a red alert above your character when you're stunned, feared, silenced, rooted or locked out of a spell school, with what has you, the spell or school and the time left. It replaces Blizzard's alert (Options > Quality of Life;
/kui locpreviews it,/kui unlockmoves it). - Vendor currencies: hover the currency or token next to a vendor's price to see how many you have, green when it's enough and red when you're short, and how many purchases it covers (Options > Tooltips).
- World bosses and events beside the quest tracker: a card with the event, stage, timer and objectives. It works in combat, sits on the side facing the middle of the screen, and the game's own event block steps aside instead of ending up under the tracker.
Quest tracker
- Each quest shows its level, with the title coloured by difficulty like the quest log.
- Dungeon, Raid, Group (with the suggested size), Delve, PvP, Scenario and Elite quests get a coloured label under the title.
- The game's own tracker is checked every few seconds out of combat and put away again if anything brought it back. While it's kept for something else (an event, a tracked achievement), its quest lists stay hidden.
/kui trackerand/kui eventprint what the game reports, for bug reports.
Fixes
- KestrelUI chat: long lines no longer overlap the next line after a hidden message, and no stray line shows at the top of the window.
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