File Details
2.4.0-classic
- R
- Jun 28, 2026
- 2.76 KB
- 9
- 1.15.8
- Classic
File Name
2.3.2.zip
Supported Versions
- 1.15.8
Optimizations:
OnUpdatenow throttled to 10 fps (0.1s interval) instead of runningUpdateBuffson every single frame — biggest performance win.UNIT_AURAstill callsUpdateBuffsimmediately and resets the throttle timer so buff changes feel instant.FontStringoutline is set once at creation time, not on every update tick.- Single
GetTime()call per update cycle;timeLeftnow uses the cachedcurrentTime. ApplyLockState()extracted to eliminate the duplicated lock texture/mouse logic.KenzisBuffTrackerDB = KenzisBuffTrackerDB or { isLocked = false }replaces the nil-check block.- Simplified timed-buff color branching:
timeLeft < 120 → redis checked once for both world and normal buffs, then gold vs. white is resolved in theelseif.