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kAutoQuest

Abandoned
kAutoQuest will auto-accept & auto-complete quests, including auto-selecting rewards.

File Details

r29

  • R
  • Sep 30, 2012
  • 137.75 KB
  • 691
  • 5.0.5
  • Retail

File Name

kautoquest-r29.zip

Supported Versions

  • 5.0.5

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r29 | gabestah | 2012-09-30 01:32:29 +0000 (Sun, 30 Sep 2012) | 1 line
Changed paths:
   M /trunk/kAutoQuest.lua

FIXED: Pawn disabled should still allow single-reward turn-ins to automate.
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r28 | gabestah | 2012-09-27 06:38:21 +0000 (Thu, 27 Sep 2012) | 1 line
Changed paths:
   M /trunk/kAutoQuest.lua

FIXED: No longer attempt to sell items with no vendor value.
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r27 | gabestah | 2012-09-27 06:28:48 +0000 (Thu, 27 Sep 2012) | 2 lines
Changed paths:
   M /trunk/kAutoQuest.lua

FIXED: Non-automation when no Pawn or Auto-selection disabled for single-reward quests.
FIXED: Vendor value showing as zero for valueless reward selections.
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r26 | gabestah | 2012-09-09 08:59:35 +0000 (Sun, 09 Sep 2012) | 1 line
Changed paths:
   M /trunk/kAutoQuest.lua
   M /trunk/kAutoQuest.toc

FIXED: Second taint/global fix pass.
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r25 | gabestah | 2012-09-07 20:39:38 +0000 (Fri, 07 Sep 2012) | 1 line
Changed paths:
   M /trunk/kAutoQuest.lua
   M /trunk/kAutoQuest.toc

FIXED: Global declaration of "_" variable.
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r24 | gabestah | 2012-08-30 13:20:07 +0000 (Thu, 30 Aug 2012) | 3 lines
Changed paths:
   M /trunk/kAutoQuest.lua
   M /trunk/kAutoQuest.toc

FIXED: Bug causing vendor value reward to be auto-equipped.
FIXED: Bug causing auto-equip timers to repeat indefinitely due to underlying Ace3 timer cancellation issue.  Timers are now better handled and should end safely after 10 attempts.
ADDED: Check to determine if a quest reward will upgrade an empty slot and select that reward prior to rating-based upgrades to existing items.
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r23 | gabestah | 2012-08-20 21:56:28 +0000 (Mon, 20 Aug 2012) | 1 line
Changed paths:
   M /trunk/kAutoQuest.lua

FIXED: Options tooltip color.
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