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Just Assisted Combat

Displays an ability queue built on Blizzard's Assisted Combat System. Midnight Compatible!
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JustAC_v5.4.0

File nameJustAC_v5.4.0.zip
Uploader
wealdlywealdly
Uploaded
Sep 8, 2026
Downloads
972
Size
1.1 MB
Flavors
Retail
File ID
8839369
Type
R
Release
Supported game versions
  • 12.1.0

What's new

[5.4.0] - 2026-09-08

Added

  • Icons flash when the ability they show is used, not only on a matching key press, so macros, click-casting and mouse buttons get the same feedback. The flash now reaches every icon: the Sustain slot, the enrage-cleanse cue and the nameplate overlay's interrupt and Sustain icons
  • Discipline and Holy Priests, Holy Paladins, Restoration Shamans and Preservation Evokers now have a damage-filler priority of their own (single-target and multi-target), with DoT refresh and execute cues. Until now those five specs followed Blizzard's list order only

Changed

  • Suggestion order refreshed from the latest theorycraft priorities (game build 69587). Eighteen specs pick up updated rotations; Havoc Demon Hunter, Guardian Druid, Frost Mage, Marksmanship Hunter, Retribution Paladin, Affliction Warlock, Arms Warrior and Assassination Rogue move the most

Fixed

  • Suggestion order across most specs: some abilities carried a buff, cooldown or target-count condition the rotation data never stated, which could lift them, sink them or drop them at the wrong moment. Most visibly, Havoc's Annihilation was ranked behind Essence Break in single target, and Guardian's Swipe, Wild Guardian and Heart of the Wild were missing from every list
  • Abilities with charges could read as unavailable after your first fight of the session and sink to the back while a charge was still in hand
  • Editing a defensive list or opening the options panel mid-combat made the queue lose track of every cooldown for the rest of that fight
  • A damage-over-time effect re-applied to the same target now sinks again while it is live; only its first application used to
  • Pet summons and Revive Pet are offered in combat again when you have no pet out
  • Switching profiles updates your gap closers immediately instead of on the next form change
  • Heal reminders are no longer suppressed just because the party health alert is off
  • Docked to the target frame, a loading screen could reset your saved undocked position to the centre of the screen
  • Display: empty defensive slots no longer draw their outline; defensive and interrupt icons no longer render dimmer than the queue at reduced frame opacity; the nameplate overlay pauses and resumes glows with combat and greys out while eating, like the standard queue; the wait icon no longer inherits markers from the spell it replaced; an item held in the first slot after a key press no longer flickers

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