Just Assisted Combat

Displays an ability queue built on Blizzard's Assisted Combat System. Midnight Compatible!

File Details

JustAC_v4.15.0

  • R
  • Mar 17, 2026
  • 404.13 KB
  • 36
  • 12.0.5+1
  • Retail

File Name

JustAC_v4.15.0.zip

Supported Versions

  • 12.0.5
  • 12.0.1

[4.15.0] - 2026-03-17

Added

  • Burst Injection Engine — Detects burst windows and injects off-cooldown burst abilities at position 1 with purple glow. Curated per-spec trigger defaults with dynamic cooldown tracking.
  • Per-item defensive settings — Items can be linked to a buff aura and/or hidden during combat. "Hide in Combat" defaults to on when linking an aura.
  • Off-bar spell display — Cooldown swipes, charge counts, and usability checks now work for spells not on action bars via assisted combat slot fallback.
  • CC/interrupt spell completeness (SpellDB v9) — Added Strangulate, Typhoon, Bursting Shot, Polymorph variants to CC lists; Strangulate as DK interrupt fallback.

Changed

  • Cooldown display consolidation — Single-pass slot resolution, single charge query, unified charge text. Removed redundant API calls and duplicated fallback branches.
  • Improved CDR detection — Local cooldown timers detect early CD completion via action bar usability cross-checks and ACTION_USABLE_CHANGED flip detection. Fixes 5-30s drift after CDR procs.

Fixed

  • Fixed burst injection showing on-cooldown spells — cooldown tracking registrations for burst/gapcloser/interrupt categories no longer wiped on target switch; pre-existing CDs seeded at login/spec-change
  • Fixed unselected choice-node talents (e.g. Incarnation vs Convoke) passing spell availability checks — IsSpellAvailable now checks IsSpellKnown/IsPlayerSpell before the spellbook API, which incorrectly returns true for all options in a talent choice row
  • Fixed interrupt icon showing kick on cooldown instead of falling back to CC spells
  • Fixed "Require Hostile Target" hiding queue when target is out of range
  • Fixed rotation cache not invalidating on target change