File Details
JustAC_v4.15.0
- R
- Mar 17, 2026
- 404.13 KB
- 36
- 12.0.5+1
- Retail
File Name
JustAC_v4.15.0.zip
Supported Versions
- 12.0.5
- 12.0.1
[4.15.0] - 2026-03-17
Added
- Burst Injection Engine — Detects burst windows and injects off-cooldown burst abilities at position 1 with purple glow. Curated per-spec trigger defaults with dynamic cooldown tracking.
- Per-item defensive settings — Items can be linked to a buff aura and/or hidden during combat. "Hide in Combat" defaults to on when linking an aura.
- Off-bar spell display — Cooldown swipes, charge counts, and usability checks now work for spells not on action bars via assisted combat slot fallback.
- CC/interrupt spell completeness (SpellDB v9) — Added Strangulate, Typhoon, Bursting Shot, Polymorph variants to CC lists; Strangulate as DK interrupt fallback.
Changed
- Cooldown display consolidation — Single-pass slot resolution, single charge query, unified charge text. Removed redundant API calls and duplicated fallback branches.
- Improved CDR detection — Local cooldown timers detect early CD completion via action bar usability cross-checks and
ACTION_USABLE_CHANGEDflip detection. Fixes 5-30s drift after CDR procs.
Fixed
- Fixed burst injection showing on-cooldown spells — cooldown tracking registrations for burst/gapcloser/interrupt categories no longer wiped on target switch; pre-existing CDs seeded at login/spec-change
- Fixed unselected choice-node talents (e.g. Incarnation vs Convoke) passing spell availability checks —
IsSpellAvailablenow checksIsSpellKnown/IsPlayerSpellbefore the spellbook API, which incorrectly returns true for all options in a talent choice row - Fixed interrupt icon showing kick on cooldown instead of falling back to CC spells
- Fixed "Require Hostile Target" hiding queue when target is out of range
- Fixed rotation cache not invalidating on target change