File Details
JumpBoss-v1.2.7.zip
- R
- Feb 5, 2026
- 6.87 KB
- 9
- 12.0.1
- Retail
File Name
JumpBoss-v1.2.7.zip
Supported Versions
- 12.0.1
## 1.2.7
### Fixed
- Fixed unreliable live jump updates:
- Added `PLAYER_JUMP` as the primary jump detection event.
- Kept a debounced `JumpOrAscendStart` fallback to avoid missed jumps.
- Fixed rare double-counting of jumps caused by multiple jump events firing.
- Fixed edge cases where winner arbitration could desync due to lost claim messages:
- Local claim is now immediately applied to the arbitration pool.
### Improved
- Live encounter syncing is more resilient:
- Periodic `REQ` pulses during encounters recover missed state updates.
- Winner-only posting is now fully deterministic across all clients:
- Uses full player names for arbitration and tie-breaking.
- Posting delays are derived from a stable per-player checksum.
- Chat output clarity:
- One player per line.
- `(Kill)` or `(Wipe)` is shown based on encounter outcome.
- Chat safety and taint protection:
- All chat output routes through `C_ChatInfo.SendChatMessage`.
- Uses `securecallfunction` when available with safe fallback.
### Notes
- JumpBoss remains fully peer-to-peer; there is no host or leader.
- Only players running JumpBoss and who jump at least once are tracked or posted.

