JeireiUI-0.19.0.zip
What's new
## Group Finder filter
* **Fixed**: the dungeon filter let every listing through. So did the raid, difficulty,
bosses-killed, matching-lockout and Bloodlust filters; rating, members and role filters
were unaffected. An internal error was being swallowed by the filter's fail-open rule,
which turned every one of those checks into a pass.
## Concentration panel
* **Opens and closes in combat.** The three profession buttons made the panel a protected
frame, so once a fight began it could be neither shown nor hidden nor resized. They now
live beside the panel rather than in it: for the length of a fight they are hidden, and
they come back when it ends, still over the panel if the panel is still up.
* **Gathering professions are listed** — herbalism, mining and skinning — with their
zeal. They have no concentration, so those two columns stay blank and their lines sit
under the rest whichever way the list is sorted. No window needs opening: they appear
as soon as the character has them.
* **Unlearned professions leave the list.** A character holds two, so a stored line for
any other is dropped at login and whenever skills change. Older expansions' lines of a
profession still held stay — the concentration in them is real.
## Profession buttons bar
* **Hidden for the length of a fight**, and back when it ends. The buttons cannot be used
or rewired in combat anyway. Fixes a "protected function" error at the start of a
fight.
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