Description
What it does
Collects item level of players in an eligible group (TW, 5-man, raid...) over time and displays it in an overlay next to the matching player's name in the built-in Blizzard damage meters.
** Takes time to cache and sort
** Your first pull or two will not have everything yet. Wait longer.
** Cannot read Blizzard's API during combat, so have patience. Item levels and alignment cannot possibly work properly during combat due to it being secret / protected.
Eventually you will have a sorted list of item levels after combat ends and it can have a chance to scan/cache/work. Yep, it's just how it works now.
How to use
Upon starting a new dungeon run, you will start to see some item levels starting to get cached and display.
During combat however the API is entirely secret/unreadable so the item levels will not correct themselves until after combat ends and all the player ratings move around the bars then stop. By a few pulls in any dungeon, you should have a completed list of players and item levels next to them. This is cached and will look up again on next dungeon run.
Commands:
/ilvlonbars or /ilvlbars works.
/ilvlonbars refresh - preserve cached item levels but try to re-inspect stale entries
/ilvlonbars status - show the current status, and reasoning for status
/ilvlonbars show - show the Blizzard damage meter, if not already shown
/ilvlonbars cache - show the currently cached list of item levels and players
Donations
If you would like to contribute to the development of iLvlOnBars, please buy me a coffee or send via Zelle QR code below:




