HogTron_Skin-v0.2.0-beta.3
What's new
HogTron UI
v0.2.0-beta.3
New
- Eating and drinking show on the cast bar, with their own strips: drink, food, or one "Food & Drink" bar when you do both. Stand up and it goes away.
- Wax-seal quest marks on the quest dialog's parchment: offered, finished and still-in-progress quests each get their own seal; quests far below your level show greyed out.
- Attach your cast bar to your unit frame: HUD > Castbar (or Units > Player) > Attach - under or over the player frame. It takes the frame's width and follows it when you move the frame.
- Cast bar icon inside the bar, spell name centred. Same on the target and focus cast bars.
- Who's targeting whom: the target and focus frames show "» name" for who that unit is targeting ("» You" in red when it's you), and their cast bars read "Shadow Bolt » You". Your own cast bar shows just the spell (the target name is a switch in HUD > Castbar).
- Portraits beside the player, target and focus frames: off by default, switch each on in its Units tab. Picture (2D) or live model (3D) in Units > General.
/hh unlockgrid and snapping, like Blizzard's Edit Mode: frames snap to each other, the screen centre and the grid when you let go; a cyan line shows what they will line up with. Hold Shift to place freely. Toolbar at the top (grid on/off, grid size, snap, lock).- XP bar dividers are back: 20 segments over the animated fill.
- Ore, herbs and chests: the game's icon now sits inside the glow ring, clear of the name.
Fixed
- The XP bar's animated fill never moved (and logged errors in the background); it now drifts toward the head.
- Units: the portrait checkbox looked ticked while portraits were off. Each feature's settings now sit next to its switch, in the tab where you would look for it.
v0.2.0-beta.2
New
- Hearthstone gets its own cast bar, on every class: a carved hearthstone with glowing recall runes and firelight in the cracks.
- Conjure Water has a new strip: a heavy surge of deep water.
- Move the cast bar, swing timer or mana bar on their own. Each one's tab has "Move it on its own (out of the
strip)"; in
/hh unlockdrag its box anywhere, and the bars left in the strip close the gap. - Party / raid frames resize in
/hh unlock: drag the corner grip on their box (out of combat).
Fixed
- Chat: the text size slider showed 14 until you moved it; it now starts at the chat window's real size.
v0.2.0-beta.1
The second public beta, built for WoW: Forever.
New
- New name and folders: HogTron UI. Your settings come across from HogHeals on their own (the HogHeals folder in this release is only that bridge).
- Setup guide on every character the first time you log in, step by step through the whole suite.
- Cast bars that look like the spell. Every class's casts with a cast bar get their own painted strip (Fireball, Frostbolt, Holy Light, Lightning Bolt, Shadow Bolt, Healing Touch and 80 more); everything else takes its school's look (holy, fire, frost, arcane, shadow, nature, plus mining, herbs, fishing ...).
- Swing timer with its own animation: a steel slash for melee, wind for Auto Shot, a flash on every hit.
- Quest beam: a beam of light over the quest giver instead of the flat diamond, an arrow when it is off screen.
- Edit mode (
/hh unlock): every bar of the HUD (cast bar, swing timer, mana bar, info line) is its own box - click it for its size - and every frame with a size has a corner grip: drag it to resize. - Awards at the end of a dungeon, raid or battleground run, and a dungeon Journal.
- Nearest ore / herb / chest lights up in any direction, not only straight ahead.
- Quest dialog: coin and XP icons on rewards.
- Unit frames show first and last names; nameplate names line up with the bar.
- Menu bar: bigger, distinct icons, including Forever's Legacy button. The minimap drawer's button is the HogTron boar; tooltips sit under it.
- Click-cast suggested layouts and a reworked binding window.
Fixed
- Action bars: usable spells stuck grey, and no cooldowns on the buttons.
- Action bars: the lower half of a button not taking the mouse; Blizzard's main bar art showing under ours.
- "Interface action failed because of an AddOn" warnings in combat (bar click-through, quest map arrow).
- Opening a class trainer froze the game.
- Nameplates: an empty bar with "100%" on some mobs, an empty black bar over ore / herb nodes, dead mobs keeping a 0% bar.
- Friends and Group Finder windows now take the HogTron look.
- Party frames: when the game refuses buffs / debuffs mid-fight, the frame clears instead of showing stale icons.
- Option labels wrap instead of overlapping; auto turn-in is off by default and labelled.
- Many smaller fixes;
/hh errorslists anything still going wrong.
Report problems with /hh errors output and a screenshot.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include