Highground Battlegrounds 0.2.0
What's new
- Map: enemies with no known position are no longer lined up at the left edge. Without even a rough spot, they are left off the map instead of guessed.
- Map: enemy pins turn greyer, fainter and smaller the longer it has been since they were seen there, fastest in the first half minute.
- Silvershard Mines (Retail): both graveyards are on the map with resurrection timers. The enemy's comes from their spirit guide, a shared clock, or enemies seen alive again after dying.
- Enemies seen alive again after dying now estimate the enemy wave on maps with one graveyard per faction, even without a position. A player's resurrection, Reincarnation or Feign Death is not counted.
This mod has no additional files

