HeroRotation

You want to DPS but you don't know what to cast ? Check the icons.

File Details

11.2.0.32

  • R
  • Sep 18, 2025
  • 460.80 KB
  • 4.1K
  • 11.2.0
  • Retail

File Name

HeroRotation-11.2.0.32.zip

Supported Versions

  • 11.2.0

tag 1a0d2fee88ff9991bac0e2a25c2fb0aab3940c49 11.2.0.32
Author:    Cilraaz <cilraaz@gmail.com>
Date:    Thu Sep 18 01:10:12 2025 -0400

commit 418c96b9e2989e0df7676b102490590445db4fcb
Author: Cilraaz <cilraaz@gmail.com>
Date:   Thu Sep 18 01:10:01 2025 -0400

    build(TOC): 11.2.0.32 release

commit 8d0b523ea77233dd8e34c30b754d5cd22cb077a4
Author: Cilraaz <cilraaz@gmail.com>
Date:   Thu Sep 18 01:09:05 2025 -0400

    feat(Monk): Direct variable declarations in Events where possible

    - Saves a bit of a performance over "function(...)" and then a select function call

commit 868f8d5a9e581239e2340ead199ea8a5ea737800
Author: JoshAU <37181202+joshjau@users.noreply.github.com>
Date:   Thu Sep 18 13:03:59 2025 +0800

    fix(Brewmaster): Minor fixes

    - KegSmash(): Fixed Weapons of Order debuff checks to use Target instead of Player
    - SpinningCraneKick() & BreathofFire(): Fixed DoT reference from S.BreathofFire to S.BreathofFireDotDebuff
    - Events.lua: Fixed SWING_DAMAGE parameter parsing (Amount at pos 12) vs SPELL_DAMAGE (Amount at pos 15)

commit 714865bdddff2430107aaacd4671826708262207
Author: Cilraaz <cilraaz@gmail.com>
Date:   Thu Sep 18 01:00:36 2025 -0400

    fix(Windwalker): Minor fixes

commit 991ac8b267ffbd247c5bb723cc77eed68d21eff8
Author: Cilraaz <cilraaz@gmail.com>
Date:   Thu Sep 18 00:52:57 2025 -0400

    fix(Guardian): Remove now-unnecessary portion of IsCastable override

commit fe8defeeaccde19324dc76351846f38b0204abec
Author: JoshAU <37181202+joshjau@users.noreply.github.com>
Date:   Thu Sep 18 12:51:55 2025 +0800

    fIX(Guardian): Minor fixes

    - VarIFBuild: Fixed SPELLS_CHANGED handler to use UrsocsEndurance instead of ReinforcedFur for talent refresh.
    - EvaluateCycleThrash: Corrected target checks to use TargetUnit consistently instead of mixing Target/TargetUnit.
    - ConvokeTheSpirits: Restored missing SimC condition gating for Wildpower Surge talent and buff requirements.
    - Mangle: Fixed parentheses grouping to properly OR rage checks with Incarnation conditions instead of AND.
    - Thrash override: Use ThrashBear/ThrashBearDebuff, remove 2*GCD remain gate.
    - Thrash override: Drop non-APL rage<=95 throttle so usage fully follows APL.

commit f7f2fcd1d6eb69dece7d8d8875d0e0e7b3172307
Author: Cilraaz <cilraaz@gmail.com>
Date:   Wed Sep 17 22:02:49 2025 -0400

    fix(Feral): Fix missing spell object

commit a6eab2755a5ae2b5e3218358b18ec64cceecfe37
Author: Cilraaz <cilraaz@gmail.com>
Date:   Wed Sep 17 13:59:22 2025 -0400

    fix(Shadow): Remove Void Volley IsCasting check from previous commit

    - Void Volley is an instant, so would never return true for IsCasting

commit fbbf1a2383217560d2c9610b13e13deb9dff687f
Author: JoshAU <37181202+joshjau@users.noreply.github.com>
Date:   Thu Sep 18 01:58:20 2025 +0800

    fix(Shadow): Minor Fixes

    - Fix EvaluateTargetIfDPMain using Target instead of TargetUnit parameter.
    - Fix insanity prediction using CastTime() instead of CastRemains() for channels.
    - Remove unused SpellDisc variable no longer used.
    - Changed combat log handling to use direct parameter destructuring vs select().
    - Fixed VT castability to check UnfurlingDarknessBuff state vs talent availability.
    - Updated Void Torrent insanity calculation from 60 to 24 total insanity to match actual spell data.
    - Updated Mind Spike insanity prediction from 4 to 6 total insanity.
    - Updated Mind Flay total insanity from 12 to 18 total insanity (6 ticks × 3 Insanity).
    - Added Mind Flay: Insanity prediction with 8 total insanity (4 ticks × 2 Insanity).

    * Void Volley Insanity prediction added

commit d2f6b5fcd9dfd1ce5256c5ad0247a13d6538f26d
Author: Cilraaz <cilraaz@gmail.com>
Date:   Wed Sep 17 13:50:00 2025 -0400

    fix(Balance): Misc fixes

    - Fix some typos
    - Fix EnergizeAmount
    - Define TWW3_2pc/4pc

commit 4fa70d6ea6597ff3139be88e84fbde91f0d7fcef
Author: Cilraaz <cilraaz@gmail.com>
Date:   Tue Sep 16 20:55:51 2025 -0400

    feat(Unholy): [NFC] Change wound_spender to scourge_strike

    - Simc now uses an internal switcher. HR already has that happening with the WoundSpender variable. Might rename it later, but for now, it's fine.