File Details
v0.4.0-classic
- R
- May 13, 2026
- 66.68 KB
- 1
- 1.15.8
- Classic
File Name
HelloStock-v0.4.0-classic.zip
Supported Versions
- 1.15.8
HelloStock
v0.4.0 (2026-05-13)
Full Changelog Previous Releases
- Major feature pass: mail tracking, Characters tab, ignore list, scoped targets, UI overhaul
Stockpile accuracy- Track items + gold sitting in inbox, and items + gold mailed but not yet
delivered between paired characters - Recipient-aware prune for in-transit entries (only drop when the
recipient has actually scanned mail since arrival; 30-day hard cap) - Attribute in-transit counts to the recipient row, not the sender
Characters tab - New side-tab view of every tracked character: class-coloured name with
level, last-sync recency, gold, pending mail count, all professions with
skill levels (tier-coloured) - Right-click row menu for "Forget"
Ignore list - /hs ignore / unignore / ignored, account-wide
- Per-entry CRDT (addedAt / removedAt) so concurrent edits on paired
accounts merge correctly without losing entries - Sync via new X| protocol message; piggybacks on snapshot pushes
Scope-aware targets - Targets stored per (faction, connected-realm cluster) so the other side
doesn't see this side's data - New /hs resetscope command + Options panel button for wiping a single
scope without touching the rest
UI overhaul - Bottom tabs (CharacterFrameTabButtonTemplate) replacing top tabs
- Mail-recipient picker button next to the To: field with a dropdown of
tracked characters in scope - Tab-navigation between target inputs with auto-scroll to the focused
row + subtle row highlight - Sync spinner in the bottom-left corner (only fires on inbound activity)
- Money footer with per-character breakdown tooltip
- Frame strata stays at HIGH but no longer auto-raises on click, so bags'
toplevel=true behaviour brings them in front
Other - Auto-friend opt-in: paired-account characters added to friends list
with a "Paired (HelloStock)" note - "To craft" tooltip shows what's missing from stock per ingredient and
per-row highlight for fully/half craftable - Profession detection rewritten to walk the skill panel (handles
Mining/Herbalism in all locales, skips Riding/secondary mounts) - Vendor reagents (Crystal/Leaded/Empty/Imbued Vial) treated as unlimited
for craftability decisions - Filters moved to top of frame
- /hs sync output cleaned up to only list eligible characters
- DESIGN.md updated: mail+money implemented, AH explicitly out of scope
Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com
- Track items + gold sitting in inbox, and items + gold mailed but not yet

