File Details
v0.4.0-classic
- R
- May 17, 2026
- 26.69 KB
- 0
- 1.15.8
- Classic
File Name
HelloLog-v0.4.0-classic.zip
Supported Versions
- 1.15.8
HelloLog
v0.4.0 (2026-05-17)
Full Changelog Previous Releases
- Bump version to 0.4.0
Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com - Move XP gain to its own line in the compact panel
The combined stats line (time/kills/deaths/money/XP) overflowed the
panel width once XP was added. Split XP onto a dedicated line between
the stats and items-value rows, mirroring the vendor/rep line pattern,
and bump the panel content offset to make room.
Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com - De-duplicate PLAYER_DEAD into a single death per life
PLAYER_DEAD can fire more than once for the same death (notably after
a /reload while still a corpse), which was producing duplicate entries
in the recording. Gate recordDeath on an alive->dead transition flag,
synced from UnitIsDeadOrGhost on world-enter and re-armed by
PLAYER_ALIVE / PLAYER_UNGHOST.
Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com - Raise panel frame level above action-bar flyouts
DragonflightUI and other action-bar skins create flyout buttons a few
frame levels above their parent bar, which on MEDIUM strata covered
the HelloLog window. Bumping from +1 to +100 above the minimap clears
typical flyout stacks while staying in MEDIUM.
Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com - Show XP per hour in the compact stats line
Mirrors the kills/hr formatting next to the XP total so the live
panel surfaces the same rate already visible in the detail header.
Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com - Track XP gained, rested bonus, and level-ups per session
Adds an XP module that records total XP via PLAYER_XP_UPDATE, the
rested portion parsed from CHAT_MSG_COMBAT_XP_GAIN, and each ding from
PLAYER_LEVEL_UP. Rendered as a new section in the detail panel and as
a compact "X XP +N lvl" piece on the stats line. Sessions with only XP
activity are no longer discarded on Stop. The section stays hidden for
level-60 characters that gain no XP and have no level transitions.
Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com

