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Health Resource HUD

Addon wraps around character displaying a player health & resource bar, pet health bar with name, target health bar with name, heartbeat audio warning and screen flash visual warning.

File Details

HealthResourceHUD v1.4.5

  • R
  • Jan 23, 2026
  • 523.48 KB
  • 75
  • 5.5.3
  • MoP Classic

File Name

HealthResourceHUD_v1.4.5.zip

Supported Versions

  • 5.5.3

HealthResourceHUD – Changelog
=============================

v1.4.5
----------------
✔ Pet icon now fades correctly when “fade at full” is enabled
✔ Pet name text now fades consistently with pet health bar
✔ Fade behavior is now visually consistent across all HUD elements
✔ Minor polish pass following v1.4.4 stabilization
✔ No logic changes to thresholds, danger, or heartbeat systems

------------------------------------------------------------

v1.4.4 (STABLE)
----------------
✔ Fixed persistent enable/disable state across reloads
✔ Resolved SavedVariables vs runtime desync causing HUD to reappear after /reload
✔ Corrected Events.lua structure (extra `end` removed)
✔ /hrhud on|off now functions correctly and persists
✔ Status reporting now accurately reflects actual addon state
✔ Bars no longer show during load when addon is disabled
✔ Considered stable base version for future development

------------------------------------------------------------

v1.4.3
-------
- Attempted load-order fix to hide bars during initial creation
- Improved ApplyEnabledState handling
- Issue persisted due to Events.lua structure bug

v1.4.2
-------
- Explicitly hid individual bars when addon disabled
- Removed implicit Show() calls during bar creation
- Improved safety when toggling enabled state

v1.4.1
-------
- Enforced enabled state during PLAYER_ENTERING_WORLD
- Corrected zip packaging (HealthResourceHUD root folder)
- Improved load-time state application

v1.4.0
-------
- Major refactor of Core.lua and Commands.lua
- Centralized SavedVariables handling
- Added /hrhud status command
- Improved command feedback and validation
- Refined enable/disable logic

------------------------------------------------------------

v1.3.9
-------
- Internal command fixes and cosmetic adjustments
- Preparatory work for persistence fixes

v1.3.8
-------
- Improved danger intensity handling
- Clarified heartbeat threshold vs intensity behavior
- Additional safety around danger visuals

v1.3.7
-------
- Initial slash command expansion
- Added heartbeat, danger, fade, mode controls
- Known persistence issues introduced

v1.3.6
-------
- Target bar enhancements (name + HP text)
- Improved pet bar visuals
- Texture and positioning refinements

------------------------------------------------------------

v1.3.0 – v1.3.5
---------------
- Initial full addon functionality
- Health, resource, pet, and target bars
- Heartbeat sound and danger flash system
- WeakAura-inspired visuals
- Early iterations of slash commands

------------------------------------------------------------

v1.0.0
-------
- Initial concept and prototype