HealersSerenityForever - V1.2.0-beta.1
What's new
Healer's Serenity Forever
We are proud to release version 1.2.0 of Healer's Serenity Forever, featuring incoming heal prediction on every unit frame!
What's New
- Incoming Heal Prediction
Each unit frame now shows a green bar next to the health bar for heals that are currently being cast on that player, from you or any other healer. You can see at a glance who is already covered, so you avoid stacking heals on the same target and spend your mana where it counts.- Capped at the player's missing health, so the bar never runs past the end of the health bar and an overheal is easy to spot.
- Updates live as casts start, finish or get interrupted, and as the player's health changes.
- Works in combat, raids and dungeons.
Updated Files
HealersSerenityForeverPlayersIncomingHeals.lua- New: tracks incoming heals for every group memberHealersSerenityForeverUIIncomingHealBar.lua- New: the incoming heal bar on each unit frameHealersSerenityForeverUIUnitFrame.lua- Adds the incoming heal bar to unit framesHealersSerenityForeverPlayersHooks.lua- Keeps the incoming heal bar in sync with heal and max health changesHealersSerenityForeverTablePlayers.lua- Stores incoming heals for each playerHealersSerenityForeverPlayersUpdateGroupRoster.lua- Sets up incoming heals for players as they joinHealersSerenityForever.lua/HealersSerenityForeverUtils.lua- Listen for heal prediction updatesHealersSerenityForever.toc- Version bump and new files
Technical Details
Incoming heals are calculated with Blizzard's own heal prediction calculator and drawn directly by the game, so the bar keeps working in combat, where health values are hidden from addons. Only heals with a cast time show up while they're being cast. Instant heals and heal-over-time effects land straight away and don't appear as incoming.
Compatibility
- Compatible with WoW versions 1.60.1
- Currently supports English locales (enUS, enGB)
- Full backward compatibility with existing configurations
Thank you for your support! 💖
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