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HeadShot

Abandoned
Headshot Gun Silencer

File Details

HeadShot 2.0.40200

  • R
  • Nov 8, 2011
  • 1.57 MB
  • 4.9K
  • 4.2.0
  • Retail

File Name

HeadShot_2.0.40200.zip

Supported Versions

  • 4.2.0

>>> Version 2.0.40200 - 08/11/2011

- Added Melee event triggers.
- All sounds were optimized and now have better quality.
- Added some new sounds.

Known Issues
- Some melee skills triggers the ranged sound effect instead of the melee ones.
(Not sure if it can be fixed since some melee skills are considered spells :S)
- Dodge, Parry, Miss and Absorb melee event are only triggered on skills and not on white damage.
(Still trying to figure that out :S)

Be aware that i didn't had any melee class until now, and i dont know the mechanics of that classes.
I know the addon is kinda bugged for melee classes. Please report the issues on the commentary or open a ticked in CurseForge.

==============================================

>>> Version 1.4.40200 - 26/10/2011

- TOC update.
- Code fixed event triggers. (Special thanks to "Dridzt" from CurseForge Forums)

>>> Version 1.4.40000 - 11/12/2010

- TOC update.
- Code fixed for latest changes.
- Sound files converted to MP3 format.

>>> Version 1.4.30300 - 09/05/2010

- TOC update.
- Fixed Absorbed Hit event bug.
- Code optimizing.

>>> Version 1.3.30200 - 14/08/2009

- Critical now trigger event on both Ranged Damage and Spell Damage.
- Blocked now trigger event on both Ranged Damage and Spell Damage.
- Overkill now trigger event on both Ranged Damage and Spell Damage.
- Missed now trigger event on both Ranged Damage and Spell Damage.

>>> Version 1.2.30200 - 14/08/2009

- Added /HSSound killingblow and debug menu option.
- Added debug system
- Added 6 soundFX on Spell overkil (death sounds)

>>> Version 1.1.30200 - 13/08/2009

- Added /HSSound critical, resisted, blocked, absorbed and missed menu options.
- Added 5 more soundFX on Spell critical (headshot or flesh hit).
- Added 7 soundFX on Spell absorbed (bullet hitting helmet and kevlar).
- Added 4 soundFX on Spell blocked (bullet hitting metal).
- Added 9 soundFX on Spell critical (headshot or flesh hit).
- Added 6 soundFX on Spell missed (bullet whizzing).
- Added 7 soundFX on Spell resisted (bullet ricochet) .
- Changed Gun Silencer soundFX (CS 1.6 and CS Source)