File Details
HCCombatAdvisor v1.0.0
- R
- Feb 21, 2026
- 24.15 KB
- 6
- 1.15.8
- Classic
File Name
HCCombatAdvisor.zip
Supported Versions
- 1.15.8
HCCombatAdvisor – UPDATE
Version: 1.0.0
Date: 2026-02-21
MAJOR: Modular Architecture Foundation
- Core refactor: introduced a module layer (NS.Modules) to keep combat math, controller logic, UI rendering and tooltip overlay cleanly separated.
- Single source of truth for calculations: tooltip + panel preview now use the same Score module functions (no duplicated score logic).
- Controller module owns the Tick() flow (visibility + payload build) so future features can be added without touching UI internals.
- Prepared folder structure for future expansions (additional modules can be added under Modules/ without rewriting core).
Notes
- Gameplay behavior remains the same as the stable 0.6.5 build (panel + unit tooltip overlay + click-through UI).
- SavedVariables remain compatible.
== 1.1.0 ==
- NEW: EXTRA module (optional) that aggregates ALL damage on your target (including non-group players), plus incoming pressure on party/raid (damage + optional heals).
- NEW: Extra window (toggle in config) showing Target-All DPS/TTK and Group Pressure + attackers.
- MENU: Options to enable/disable EXTRA and toggle its window.
- ARCH: Metrics/CombatLog extended for optional aggregation without impacting default Hardcore-safe SELF mode.

