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HawkMaster

Never lose a hawk: two icons track both hawks, the cooldown shared with Arcane Shot, and the exact moment to summon the next one.
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HawkMaster 0.3

File nameHawkMaster-0.3.zip
Uploader
knvx1337knvx1337
Uploaded
Oct 23, 2026
Downloads
12
Size
34.1 KB
Flavors
Forever
File ID
9297702
Type
R
Release
Supported game versions
  • 1.60.1

What's new

0.3

  • Your own colours: under Settings > "Your colours" click any of the four colours to change it with the game's colour picker. The Colours dropdown now has "Custom" next to the two presets, and you can switch back any time; your own colours stay saved. Cancel in the picker restores what you had.
  • The hawk timer now also shows the full lifetime, for example "+2.3 s = 20.3 s total".
  • Clearer names: "Seconds on the icons" is now "Countdown" with "Last 6 seconds", "Full countdown" or "Off", and "Ready glow" is now "Summon glow".
  • Fixed: after dragging, the icons could jump a little away from where you dropped them. They are now stored by their centre, so they stay exactly in place, also when you resize them or switch between horizontal and vertical.
  • "Reset all settings" asks first: a small dialog explains what goes back to default, with Reset and Cancel. Esc closes it without resetting anything.

 

0.2

  • Live on screen: while the HawkMaster window is open, your real icons play a test fight right where they sit in game. Drag them anywhere, the mouse wheel changes the size. Closing the window locks them again. The separate "Move frame" step is gone (/hawk unlock and a right click on the minimap button still move them without the window).
  • New option "Orientation" under Settings > Position: horizontal (default) or vertical, with the first hawk on top.
  • New option "Border" under Settings > Display: thin, normal (default) or thick. With thick borders the icons move a little apart, so the two glows never melt into one.
  • Display options are dropdowns now instead of arrows. The mouse wheel over a box still steps through the values.
  • The hawk timer sits at the top of Settings now, with a highlighted note that explains the dive time and how to measure it with /hawk gone.
  • Default dive time 2.3 s instead of 3.0 s, measured again in game (a hawk lives 20.3 s after the cast). If you never changed it, it moves to 2.3 s on its own; your own calibrated value stays. /hawk calibrate reset now returns to this default instead of 0.
  • Fixed: a "5" on an icon could show in amber for a split second. The red phase and the countdown number now round the same way, so a 5 is always red.

 

0.1

  • Initial release: two icons, one per hawk. Each drains like a clock and glows green (first 10 s), amber, then red (last 5 s), with whole seconds in the last 6 s.
  • The next free slot pulses light gold when you can summon, and counts down in red while the cooldown shared with Arcane Shot runs. A further free slot waits in red, because only one hawk fits into each cooldown.
  • Hawk lifetime: the dive plus 18 s, measured in game; calibrate with /hawk gone. A third hawk replaces the oldest, just like in game.
  • Summon Hawk rank 1 to 4 is detected automatically, in every client language. Casting an old rank from your action bar gives one short note per rank.
  • HawkMaster window with Settings and About, opened with /hawk, the minimap button, the addon menu at the minimap or "Open HawkMaster" under Esc > Options > AddOns. It opens once by itself on your first login.
  • Colours: traffic light or colour-blind friendly (blue / amber / magenta), both checked with a colour-vision simulation. Ready glow pulsing or steady; seconds in the last 6 s, always or off; out of combat hidden (default), faded or visible.
  • Built clean: no combat log, no protected actions, nothing sent to chat or other players, no Lua errors from hidden combat values. Silent on other classes.

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