GuildOnline

A small, draggable frame showing online members of your guild and chosen communities — click to open the panel.

File Details

GuildOnline.zip

  • R
  • May 25, 2026
  • 6.64 KB
  • 9
  • 12.0.5
  • Retail

File Name

GuildOnline.zip

Supported Versions

  • 12.0.5
## 1.2.1
 
### New features
- Auto-detects the chat channel number assigned to each community (the `/N` you talk into) and displays it next to the name, e.g. `RaB (/7): 4`.
- Detection runs automatically — no setup required. Channels are excluded for the guild.
- Display updates immediately when you join or leave a chat channel (`CHANNEL_UI_UPDATE`, `CHAT_MSG_CHANNEL_NOTICE`).
 
### Fixes
- Fixed a crash spam (`attempt to compare a secret string value`) caused by sorting communities by name. Battle.net community names are now treated as protected ("secret") strings: sorting falls back to club ID and display segments are built via concatenation instead of `string.format`.
 
### Internal
- Removed the manual "Canal de chat" menu section and the channel input popup — the value is now derived from the live channel list.
 
## 1.1.0
 
### New features
- Community support: track online members from any Battle.net or character community you belong to, not just your guild.
- Right-click context menu to pick which communities are displayed (guild enabled by default).
- Two display modes:
- **Multi-line**: full name per line (`Guilde: 12`), right-aligned.
- **Compact**: short format joined with `·` (`Guilde:12 · MyCommu:4`), centered. Names are truncated to 10 characters.
- Frame auto-resizes to fit the enabled sources.
- Community rosters are pre-loaded in the background via stream subscriptions, so counts populate without needing to open the Communities window.
 
### Slash commands
- `/go menu` — open the options menu
- `/go compact` / `/go multiline` — switch display mode
- `/go lock`, `/go unlock`, `/go reset` — unchanged
 
## 1.0.0
- Initial release.