GuildFound Revamped

GuildFound with healthy improvements to take the original to beyond!
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GuildFound-TCC-1.1.zip

File nameGuildFound-TCC-1.1.zip
Uploader
IzgimmerIzgimmer
Uploaded
Sep 1, 2026
Downloads
18
Size
453.7 KB
Flavors
Classic
File ID
8788856
Type
R
Release
Supported game versions
  • 1.15.9

What's new

TCC 1.1
 
Two big additions this time — a guild-wide profession directory and death recaps —
plus offline audit snapshots and a handful of fixes.
 
This build still talks to older versions, so there's no rush for everyone to update
at once. People still on TCC 1.0 will start seeing an update prompt.
 
Professions
 
There's a new Professions tab listing every crafter in the guild and what they can
make. Search it to answer "who can make this", sort by any column, and see who's
online at a glance.
 
Click a crafter to open their recipe list. It sorts by item level with the best
stuff at the top, has its own search box, and you can sort by recipe name or
required level instead. Right-click a crafter to whisper them.
 
Recipe names and icons fill in as your client caches them, so the first look at a
large guild may show a few placeholders for a moment.
 
First Aid is hidden from the directory. Everyone has it, and nobody needs to go
looking for someone to make them a Linen Bandage.
 
Fixed: recipes learned while no trade skill window was open could end up filed
under the wrong profession.
 
Death Recap
 
Deaths now carry a recap of the last several seconds of combat leading up to them,
including the hits taken and health remaining. Right-click any entry in the
Deathlog and pick View Death Recap.
 
The recap travels with the death when it syncs, so you can see what killed someone
even if you were nowhere near it. Recaps are dropped from entries older than a week
to keep sync traffic sensible.
 
Investigating offline members
 
Investigate used to pull everything live over addon whispers, which meant opening
an offline player just gave you a blank window.
 
Snapshots are now kept for 30 days and load instantly. The window title tells you
what you're looking at — how old the cached data is, that it's gone live once the
player answers, or that there's nothing stored if they've never been seen online.
 
Clients with audit ranks quietly collect snapshots from online members in the
background. It's staggered and randomized so a guild full of officers doesn't all
pile onto the same person, it backs off during combat and while you have Investigate
open, and it winds down after a while each session. If you'd rather it didn't run,
there's a "Pause Background Audit Collection" toggle in Guild Settings under Audit
Permissions.
 
 
Item Log
 
New "Ignored Items" field in Guild Settings, just under Minimum Item Quality
Announce. Type item names separated by commas and they'll never be recorded.
Capitalization doesn't matter.
 
It comes pre-filled with the usual offenders: Lesser Magic Essence, Malachite,
Tigerseye, Shadowgem, Lesser Moonstone. Clear the field completely if you'd rather
log everything.
 
Fixed: the ignore list now applies to loot broadcast by other players too, and it
clears out anything matching that was already logged. Before this, filtered items
would keep reappearing from guildmates running older versions.

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