Guild Heroics 0.2.1
What's new
0.2.1
Fixed
- Roster duplicates: characters could appear twice in the "Guild members with notes" section if their key was stored under both a bare name and a `Name-Realm` form. On load, stale roster keys are normalized and merged into the canonical `Name-Realm` form.
- Self-key consistency: `MyName()` now always uses `GetNormalizedRealmName()` so the local player's key matches the format of incoming addon-message senders.
- Background was too transparent; bright zones bled through and made text hard to read. Backdrop is now fully opaque. - Long notes that wrap onto multiple lines no longer overlap the next roster row.
Changed
- Roster entries now render in a two-line format: class icon + name + roles on the first line, the note indented below. Wrapped continuation text stays in the indented column, making it visually clear that overflow belongs to the previous member.
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