GuildArmory-0.1.59
What's new
Level bar
- New field "XP left": how much XP is still missing to the next level
- "To level" is now called "Time to level" — it is the time, measured from your XP per hour
- Counts this session by default, so gold and quests no longer drop to zero at every level-up (right-click › "Count this level" switches back)
Fixed
- The window hides when a fight starts and comes back by itself afterwards — it could stay open and locked in combat
- Level bar: the session survives /reload and only starts over when you log in — XP/h keeps its measurement too
- Level bar: gold or kills right after a level-up were sometimes lost
- Collector mode: the game only allows a reload on a click, so it now shows a small "Reload now" button every hour instead of reloading by itself (which was blocked: ADDON_ACTION_BLOCKED "Reload()")
- Chat: no more "No player named … is currently playing" lines when Guild Armory answered someone who had just logged off
- Chat: Guild Armory's chat filters leave protected (instance/combat) lines alone instead of erroring on them
- Loot council: rolls for an item are recognised again — the roll filter read the wrong value
- Family tree: when an officer links characters that are already proven on your own account, your client now confirms it by itself — before, there was nothing to click and the link stayed "unconfirmed" for everyone
- Family tree: "Sync" also asks the guild for the latest family tree
This mod has no additional files

