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Guild Armory

One window that remembers everything your guild forgets: who wears what, who joined when, who already got that drop, who has a spare blue, who can put an anvil on your campfire ++ plus council, soft reserve, roll and DKP loot in one history.
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GuildArmory-0.1.23

File nameGuildArmory-0.1.23.zip
Uploader
infected420infected420
Uploaded
Sep 29, 2026
Downloads
8
Size
620.1 KB
Flavors
Forever
File ID
9013011
Type
R
Release
Supported game versions
  • 1.60.1

What's new

0.1.23

Class crests in the Dungeonhub's places, everything round that should be round, and the loot rules page named in its header.

Dungeonhub: class crests in the places. A taken place shows the member's class crest, round as in the roster, with the role letter as a small badge in its corner; an open place keeps the role disc. The action buttons sit at the card's right edge, and the leader's name is the whisper button.

Round is round again. Our own circle texture does not load on this client, so switches, role discs, badges, fire pins and dot pins looked square. Everything round now takes the game's own round indicator texture first, measured, and falls back to ours; the Dungeonhub's action text ends before its buttons instead of running under them. The loot rules page shows its title in the header instead of its key.

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