File Details
HazardGuard-1.0.1.zip
- R
- Jun 3, 2026
- 167.08 KB
- 54
- 2.5.5+1
- Classic + 1
File Name
HazardGuard-1.0.1.zip
Supported Versions
- 2.5.5
- 1.15.8
Fixed
- Removed unnecessary debug combat-log spam from normal gameplay.
- Fire/Lava environment detection now validates the player as the actual damage target before alerting.
- Improved protection against false environment alerts caused by nearby players, NPCs, objects, or unrelated combat events.
- Drowning alerts continue to function normally when the player is actually drowning.
- Fatigue, Lava, Fire, and Slime alerts now require direct environmental damage to the player before triggering.
Improved
- Hardened environment event filtering for dungeons, raids, battlegrounds, cities, and open world zones.
- Reduced chances of false "MOVE OUT! Lava / Fire" warnings from nearby environmental effects.
- More reliable GTFO-style behavior by focusing on damage received by the player rather than nearby combat activity.
User Experience
- Cleaner chat experience with debug output disabled by default.
- HazardGuard now behaves more consistently in crowded areas such as Ironforge, Shattrath, and raid encounters.
- Improved overall alert accuracy without reducing legitimate warning coverage.
Result: Environment warnings now trigger only when you are actually taking the environmental damage, significantly reducing false alerts while preserving real danger detection.

