GSE: Sequences, Variables, Macros

GSE is an advanced macro compiler that is an alternative to the limits provided by the default macro editor.

File Details

3.3.21

  • R
  • Jun 13, 2026
  • 2.41 MB
  • 16.6K
  • 12.0.7+5
  • Classic + 3

File Name

GSE-3.3.21.zip

Supported Versions

  • 12.0.7
  • 12.0.5
  • 5.5.4
  • 5.5.3
  • 2.5.5
  • 1.15.8

GSE

3.3.21 (2026-06-13)

Full Changelog Previous Releases

  • #1930 Fix localisation strings
  • #1930 Fix missing Localisation string
  • Merge pull request #1933 - #1930 Skin selection dropdown (Native/Modern/addon)
    #1930 Skin selection dropdown (Native/Modern/addon) + relocate GUI helpers to GSE_Utils
  • #1930 Skin selection dropdown (Native/Modern/addon) + relocate GUI helpers to GSE_Utils
    Replaces the two mutually-exclusive Native/Modern skin checkboxes in the options
    panel with a single Skin dropdown offering Native, Modern, and a dynamic
    addon-specific entry (labelled "ElvUI" or "EllesmereUI", shown only when that
    addon is installed).
    • New saved variable GSEOptions.SkinMode ("NATIVE"/"MODERN"/"ADDON"; unset =
      AUTO). AUTO uses the installed addon skin when present, otherwise Native; an
      explicit choice is always honoured. Migrates the old boolean
      GSEOptions.UseModernSkin (true -> "MODERN", otherwise AUTO) and keeps it in
      sync for downgrade safety.
    • Provider selection in GSE_GUI/Skin.lua now honours the mode: ElvUI/EllesmereUI
      only drives GSE's look when the effective mode is "ADDON", so choosing Native
      or Modern is respected even with one installed (previously the external
      provider always won).
    • Moves the front-end-only helpers (skin accessors, UI-scale subsystem,
      frame-positioning math) out of core GSE/API/InitialOptions.lua into a new
      GSE_Utils/Appearance.lua. The macro engine never calls them; GSE_Utils is the
      lowest shared front-end dependency (GSE_Options and GSE_GUI both depend on it),
      so they stay available without forcing the LoadOnDemand GSE_GUI to load. Core
      keeps only the saved-variable defaults + migration.
      No change to the macro engine. luacheck (std=lua51) / busted unaffected: no spec
      or core file references the moved functions.
      Co-Authored-By: Claude Opus 4.8 noreply@anthropic.com
  • #1914 Fix random spell flash
  • #1928 post mnerge update
  • Merge remote-tracking branch 'refs/remotes/origin/master'
  • #1928 Fix loading of large sequences into the editor
  • #1920 SKyriding Keybinds
  • #1925 Guard retail api reference and fall back to classic one when not available
  • Merge branch 'master' of https://github.com/TimothyLuke/GSE-Advanced-Macro-Compiler
  • #1927 NativeUI: rewire reparented slim-scrollbar OnValueChanged
    anchorModernSlimScrollBar reparents the stock UIPanelScrollFrameTemplate
    scrollbar off its ScrollFrame onto a BackdropTemplate Frame so it can
    render outside the ScrollFrame's SetClipsChildren(true) clip region.
    After the reparent, Blizzard's UIPanelScrollBar_OnValueChanged still
    ran self:GetParent():SetVerticalScroll(value) — but GetParent() was now
    the BackdropTemplate frame, which has no SetVerticalScroll. Every
    scroll tick threw "attempt to call a nil value" out of
    SecureScrollTemplates.lua:24.
    Notes was the visible crash because the editor's pixel-scroll path
    swaps OnValueChanged after reparenting; the Notes box (and the
    Debugger output pane) kept the stock handler. Capture the original
    ScrollFrame before SetParent and re-point OnValueChanged at it.
    Additive: guarded by GetParent().SetVerticalScroll existence so a
    non-ScrollFrame parent silently skips; callers that install their own
    handler still win on top; unskinned setups never enter the branch.
    Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com
  • #1914 Fix EllesmereUI Disabled backgrounds
    Co-Authored-By: Claude Opus 4.8 (1M context) noreply@anthropic.com
  • #1924 variable editor: re-evaluate the preview with arguments
    Co-Authored-By: Claude Opus 4.8 (1M context) noreply@anthropic.com
  • #1924 adjust variable scoping to ensure they are loaded correctly
    Co-Authored-By: Claude Opus 4.8 (1M context) noreply@anthropic.com
  • #1914 Minor editor quirks
  • #1923 Fix Alt+Rightclick to lock tracker position
  • #1897 CHange popup text to match current function.
  • #1914 Editor fixes and disable dev mode for non devs
  • #1920 fix toggling sequence names
  • #1920 Toggle Sequence Name display for Overrides in options
  • #1920 remove dependency on state of CVar ActionButtonUseKeyDown