GSE - Crogin's Rogue Macros

Crogin's Rogue Macros (All three Specs.)

File Details

GSE3-Crogin_Rogue(TBC).zip

  • R
  • May 27, 2026
  • 41.87 KB
  • 140
  • 2.5.5
  • Classic TBC

File Name

GSE3-Crogin_Rogue(TBC).zip

Supported Versions

  • 2.5.5

# TBC Rogue Sequences

## Change Log

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### Update 05/27/2026

### Sequence Rework
- Reworked all Rogue sequences into cleaner modular Priority Loop structures.
- Updated all blocks to use consistent `[nomod]` behavior for cleaner modifier overrides.
- Standardized mod key usage across Rogue specs.
- Reduced unnecessary energy waste and improved flow stability.
- Optimized blocks to better respect compact GSE formatting and block sizing standards.

---

### Combat Rogue (PvE)
- Reworked Combat flow around Slice and Dice uptime and controlled finisher usage.
- Prioritized Sinister Strike as the primary combo point generator.
- Added controlled Rupture and Eviscerate pacing.
- Preserved Blade Flurry as a player-controlled cleave tool.
- Left Adrenaline Rush fully player-controlled for burst timing.
- Reduced unnecessary energy waste during sustained combat.

---

### Combat Rogue (PvP)
- Added dedicated PvP pressure/control version.
- Moved Kick fully to controlled modifier usage for interrupt timing.
- Preserved Kidney Shot as player-controlled stun utility.
- Added Gouge support for utility pressure and control windows.
- Kept Evasion player-controlled for survivability timing.
- Improved energy pacing during PvP pressure situations.

---

### Utility / Cooldowns
- Standardized modifier handling across Rogue specs.
- Utility and cooldowns remain player-controlled for better reaction timing.
- Preserved manual handling of:
  - Kick
  - Kidney Shot
  - Evasion
  - Adrenaline Rush
  - Blind
  - Vanish
  - Sprint
- Improved PvP utility responsiveness and interrupt control.

---

### Optimization Notes
- Improved compatibility with compact GSE Raw Edit formatting and block sizing standards.
- Reduced unnecessary energy waste and finisher overlap.
- Improved sequence stability during target swapping.
- Preserved smoother combo point pacing during sustained encounters.
- Improved PvP interrupt responsiveness and utility control.
- Avoided over-automation of critical Rogue control tools.

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Future revisions may include:
- Subtlety PvP variants.
- Mutilate PvE and PvP profiles.
- Advanced Slice and Dice optimization profiles.
- Arena-focused control utility variants.