File Details
GrimUI 4.3.0.02
- R
- Dec 10, 2011
- 1.58 MB
- 2.1K
- 4.3.0
- Retail
File Name
GrimUI43002.zip
Supported Versions
- 4.3.0
- Update - 4.3.0.02 -
-All the fix's for 4.3 and then some
- Update - 4.2.2.00 -
-Debuffs actually work.
-Party frames will delay when reloading in combat to prevent taint.
-Other stuffs.
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Update 4.2.0.01
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TOC Updated.
Buffs and Debuffs added to party and player pet frames.
Player Health Bar is now Color able.
Some clean up and other modifications.
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Update 4.2.0.00
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TOC updated.
More Huntard fix's.
Keyring junk removed.
MenuBar fixed to show Journal and Raid buttons, may remove raid button as its redundant with the social button.
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Update 4.1.0.00
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Fixed Hunter problem.
Updated TOC for 4.1
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Update 4.0.6.06
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Fixed reload in party and raid bug.
Minimap has more options including alpha and scale settings.
Fixed some other small bugs.
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Update 4.0.6.05
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Added Blow Up Minimap or "Not So Minimap".
Minimap now movable.
Minimap art hide-able.
Info log now has hot point to show/hide.
Minimap shape can be changed.
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Update 4.0.6.04
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Guild Invite added to drop down menus.
A few code clean ups.
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Update 4.0.6.03
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Combo point frame fixed.
Add friend button added to drop down menus.
File structure changed up to show required file load order for easier development.
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Update 4.0.6.02
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Numerous updates.
InGame Help System added.
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Update 4.0.6.01
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Backpack problems are fixed, they should no longer appear off screen.
PartyFrame health and mana updated for six digit figures.
PartyFrame H: and M: removed and text color coded to make room.
Funny space or lack there of issues with raid icons on tooltips fixed.
Role assignment icons added to party frames tank/healer/dps
A few other fixs and changes.
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Update 4.0.6.00
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Updated Ace 3 Lib's for 4.0.6 to fix options panel issues.
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Update 4.0.3.01
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Added tapped notification via greyed bars.
Added some more event hooks to update mana and health of all bars at times it should of been but wasnt.
Fixed Health heal prediction bar.
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Update 4.0.3.00
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Fixed target frame buttons.
Adjusted some stuff...
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Update 4.0.2.01
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Hud is in.
Target Frame updated, looks much nicer.
Lots of stuff... Im tired you figure it out bahahaha.
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Update 4.0.2.00
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-Backpack items not updating when moved fixed!
-Class coloring added to numerous things.
-New Tooltip options.
-Note: Viewport works now, it appears that bliz fixed the viewport water bug. You can now use the viewport without turning the water detail down.
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Update 4.0.1.11
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-Added clock 12/24 hour modes.
-More tweaks to the inspect stuff, still not working like it should. :( blizz throttle sucks.
-Fixed Money ToolTip showing characters money info from all realms. Now only shows current realm.
-Fixed Heroic/non-Heroic flag disappearing sometimes.
-MoveFrames now shows the frames currently in the list and you just click on them to remove them.
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Update 4.0.1.10
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-Added mouse over tooltip to MiniMap as well as more onclick functions.
-Framemover now has /cmds - /gaddmove and /gremmove
-FrameMover add and remove also found in GUI.
-Some more stuff for the HUD added.
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Update 4.0.1.09
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-Fixed Heroic or not icon.
-Fixed LFG Eye button.
-Prep for localization.
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Update 4.0.1.08
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-Fixed PaladinPoweBar for GrimUI.
-Hotfix for Druid alternate ManaBar.
-Fix for Druid Eclipse Bar
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Update 4.0.1.07
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-Fixed bug with options frame logo art always showing.
-Macaroon hook in so GrimUI will now setup a default Macaroon layout.
-GrimUI now controls UiScale on fresh install. User control is returned after.
-Fixed a bug with the TargetFrame Inspect button.
-Bags will now open above GrimUI skin when not using a bag addon to control your bags.
-Art Skin transparency now adjustable.
-3D models are in for party frames!!!
-Dashboard now has Speed frame.
-Certain dashboard frames can be shown/hidden.
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Update 4.0.1.06
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-Increased Min/Max value for the main Skins width.
-New GrimUI config frame logo art.
-New GrimUI main button art.
-Social MicroButton is no more!
-Guild MicroButton is NO more!
-Quest MicroButton IS NO MORE!!!
-Social,Guild and Quest MicroButtons have been made part of the GrimUI dashboard!
-Social and Guild dashboard frames have enhanced tooltips!
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Update 4.0.1.05
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-Fixed setpoint issue caused by skin sizing options.
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Update 4.0.1.04
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-Added the option for setting the width of the main Art Skin.
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Update 4.0.1.03
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-ToolTip position overlapping player frame on certain resolutions has been fixed.
-Bag button has been set to open and close all bags as you would think - note position problem persists.
-Fixed pet name not updating color change for in/out of combat.
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Update 4.0.1.02
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-Hunter pet happiness and name update fixed.
-Issue with Clique and GrimUI dropdown menus has been fixed.
-Numerous frames move-ability has been turned back on.
-Target 3D model not switching if new target was out of range fixed.
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Update 4.0.1.01
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-Hunter status bars fixed to reflect focus properly.
-Hunter pet happiness has been added to pet frame.
-View port toggle now in options to alleviate the water graphic glitch.
-WatchFrame now toggle-able.
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Update 4.0.1.00
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-Warlock shard frame added/fixed
-Player, players pet and target 3d models in.
-TOC update for 4x
-Development tools added.
-Target buffs/debuffs added to target frame.
-MicroBar fixed for new guild button.
-Reputation bar added.
-Numerous other changes for 4.x patch.
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Update 3.3.91
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-Party Frames fixed thanks to Vrul
-ChatFrames fixed for 3.3.5
-No longer modeler at lest for now.
-Ace is used for the options settings options now load on demand.
-To many changes to list this is a major update.
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Update 3.3.82
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-Frame moving is back in! FOR ALL FRAMES well most of them. GrimUI party and player frames for sure.
-Mail and Quest info added to GUI DashBoard.
-Some major code cleanup!
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Update 3.3.81
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-Added a 4th digit to version numbers to allow for more updates.
-All taint issues fixed for the moment.
-CombatLog Show/Hide hot point button added.
-GrimUI DashBoard implemented. Will be adding a lot to this in the near feature.
-UI scale slider should make everything in the GrimUI scale accordingly so one could increase the size.
-Minimap WorldMap toggle fixed, will not cause taint, you just can not see quest objectives while in combat.
-WorldMapBlobFrame taint for all AddOns fixed. This is a global fix, it will how ever prevent quest objectives from being viewed in combat no mater what. It was designed to fix the WorldMapBlobFrame problem for all AddOns.
-Whole ton of other stuff added and removed, the package has been shrunk extremely. Check it out for yourself.
Update 3.3.7
Party Frames for small resolutions are in!!!!!!! Try them out!
Lots of taint issues fixed, context menu now usable in combat.
Bag bar can be toggled separate of the MicroMenu, both of which toggle in combat now.
Bag button and bag count added to dash board, currently only supports Baggins.
Update 3.3.6
XP Bar fixed.
Party Frames show in Arena.
Party frames should show/hide in raids accordingly now.
Update 3.3.5
Fixed target frames for reals this time!
Fixed Clique inclusions.
Minor changes to layout position and sizes.
Party frames should show up after raid now.
Update 3.3.4
Fixed party target frames to display proper target info.
Fixed party leader icon showing all the time.
Party should now hide in raid if you have the hide party interface in raid option checked.
Bug with it not showing back up after raid. /reload for now.
Other misc fix's.
Update 3.3.3 !! MASSIVE UPDATE !!
Unit frames are now part of GrimUI. Buffs currently missing, no party pet frames yet, no focus frame.
Major changes to the layout of the unit frames. The old Discord style has been changed up a lot.
New functions added like click the xp bar to toggle between showing total or left xp.
Mana bars will now display a units power regardless of type of power.
Power bars will shade brownish instead of the mana purpleish.
Life bars are now Greenish.
Context Menu now part of GrimUI, based on Geist code. Macaroon is no longer necessary.
ANY action bar mod should work with GrimUI now.
Clique support for some of the unitframes is in. Will have it for alll frames soon.
Clique support is for 3 primary frames, health bars, mana bars and portrait or 3d model frames.
Resolution selector is in, this will chose the best resolution for you and then pick out a layout accordingly.
GrimUI Button supports right click for direct access to GrimUI Options.
Layout 2 is not in yet, sorry to those of you with small screens, im working on it. Layout 1 supports the following resolutions -
1280 x 720
1280 x 768
1280 x 800
1360 x 768
1440 x 900
1600 x 900
1600 x 1024 This one is funny, send me screen shots of overlapping please.
1680 x 1050
1920 x 1080
1920 x 1200 Native resolution
Update 3.3.2
Major enhancements to the frame moving including position saving.
Some slash commands added type /grimui for more info.
Chat frames will now save when you adjust or move them.
Chat Reset button added to GrimUI options panel.
Right click chat window options implemented for the combat and info logs, tabs now hidden for good.
Noob123's Black Metal skin added to the skin package.
More general code clean up.
Update 3.3.1
Fixed LFD enter/exit button, the eye is now visible when you are in queue or in an instance.
Fixed instance difficulty flag, now appears near the eye.
Added target icon key bindings.
Cleaned up and rearranged some code.
Update 3.3.0
TOC updated to 30300.
MicroBar updated for new LFD button.
Update 3.2.7
Numerous AddOn's removed from the compilation for now.
Chat linked items hover tip now part of GrimUI's core.
Highlight on boarders of the paper doll frame now part of GrimUI's core.
Bug with Alliance Skin fixed, skinning functions properly now.
Micro Bar has had a layout change in preparation for a major layout change.
Update 3.2.6
SetCvar uiScale on FirstLoad implemented.
Skinning functions implemented, added Alliance skin.
Chat setup errors fixed.
Update 3.2.5
Setup Modules implemented by Cargor.
First install variables and notifications.
Reload button on first install.
Minimap settings embedded.
More AddOn change up's.
File structure changed up.
Update 3.2.4
Removed more unnecessary AddOns.
Chat setup implemented.
WTF's removed.
Microbar implemented.
Update 3.2.3
Changed out somethings...
Update 3.2.2
Target cave Icons completed.
Target notes embedded, click able note icon added to target cave.
Context menu button embedded in UI. No need for macro placement.
GrimUI skinned tooltips via TipTac.
GrimUI sharedmedia embedded into UI. No need to have a sharedmedia folder to access GrimUI graphics.
A lot of XML changed to LUA.
Update 3.2.1
Blizzard movable frames now embedded into GrimUICore.
Fubar replaced with Broker display.
Numerous AddOns changed out.
Update 3.2.0
Updated for patch 3.2.
Majority of AddOns updated to current versions.
Update 3.1.6
Fixed panels not hiding when pressing the hide interface hot key.
Made the view port controlled by GrimUI, removed CBH_Viewport
Fixed minor and unnoticeable XML errors.
Update 3.1.5
Removed KgPanels, Artwork is now part of the GrimUIcore.
Added and removed various AddOns.
Made Font folder in main directory unnecessary.
Added Follow, Trade, Inspect and Whisper buttons to the target frame.
Update 3.1.4
Removed uClock and 3rd floating Fubar bar.
Added GrimUIclock.
Added in combat red tint to the skull graphics.
Adjusted some parts of the layout.
Removed and added other misc. AddOns. See new AddOn list screen shot.
Update 3.1.3
Added GrimUIcore to the UI. Right now it is only a bag/menu bar toggle.
General layout clean up.
DiscordUnitFrames updated with new settings.
Removed MoveAnything
Fixed TrinketMenu onload state.
Update 3.1.2
Removed DiscordFrameModifier
Removed other unused or unneeded AddOns.
Changed DiscordUnitFrames so Default layout would load GrimUI layout for ease of install.
Cleaned up more unused junk files.
Made adjustments to unit frame settings to clean the look up a bit.
Updated some AddOns.

