File Details
1.15.08_1.12.4
- R
- May 2, 2026
- 50.61 KB
- 20
- 1.15.8
- Classic
File Name
GreyHandling-1.15.08_1.12.4.zip
Supported Versions
- 1.15.8
lightweight tag 49d11c4d71b7df0c56572511232669d0e47b2504 1.15.08_1.12.4
Author: Pierre Sassoulas <pierre.sassoulas@gmail.com>
Date: Sat May 2 07:53:17 2026 +0200
commit 49d11c4d71b7df0c56572511232669d0e47b2504
Author: Pierre Sassoulas <pierre.sassoulas@gmail.com>
Date: Sat May 2 07:53:17 2026 +0200
Upgrade version for loot tooltip
commit 0b580cf7701db821b374096a7c73ad89cdc062a3
Author: Pierre Sassoulas <pierre.sassoulas@gmail.com>
Date: Sat May 2 07:46:16 2026 +0200
[feat] Suggest stacking when bag full and loot can stack
When the bag has no free slot but the loot still fits in an existing
partial stack of the same item, the loot tooltip now shows "Take it:
you can stack X more." This check sits before the cheapest-junk
comparison so the player sees the costless option first.
Also alias GetContainerNumFreeSlots in CompatRetailClassic.lua, since
Classic 1.15+ moved it to the C_Container namespace.
commit 53d89bef67a55e60d7c39c5a343e3a696b9de2d9
Author: Pierre Sassoulas <pierre.sassoulas@gmail.com>
Date: Sat May 2 07:11:19 2026 +0200
[feat] Suggest take-or-leave on loot tooltips when bag is full
Adds a separate hook on GameTooltip:SetLootItem that compares the
loot's value (vendor or TSM/Auctionator price) against the player's
cheapest junk. When the bag has no free slot, the tooltip gains a
recommendation: take the loot and drop the cheapest, or leave it on
the corpse.
Closes #38