Grey Handling

Helps you get rid of the right grey items when your bags are full, and suggest trades with your teammate

File Details

1.15.08_1.12.4

  • R
  • May 2, 2026
  • 50.61 KB
  • 20
  • 1.15.8
  • Classic

File Name

GreyHandling-1.15.08_1.12.4.zip

Supported Versions

  • 1.15.8

lightweight tag 49d11c4d71b7df0c56572511232669d0e47b2504 1.15.08_1.12.4
Author:    Pierre Sassoulas <pierre.sassoulas@gmail.com>
Date:    Sat May 2 07:53:17 2026 +0200

commit 49d11c4d71b7df0c56572511232669d0e47b2504
Author: Pierre Sassoulas <pierre.sassoulas@gmail.com>
Date:   Sat May 2 07:53:17 2026 +0200

    Upgrade version for loot tooltip

commit 0b580cf7701db821b374096a7c73ad89cdc062a3
Author: Pierre Sassoulas <pierre.sassoulas@gmail.com>
Date:   Sat May 2 07:46:16 2026 +0200

    [feat] Suggest stacking when bag full and loot can stack

    When the bag has no free slot but the loot still fits in an existing
    partial stack of the same item, the loot tooltip now shows "Take it:
    you can stack X more." This check sits before the cheapest-junk
    comparison so the player sees the costless option first.

    Also alias GetContainerNumFreeSlots in CompatRetailClassic.lua, since
    Classic 1.15+ moved it to the C_Container namespace.

commit 53d89bef67a55e60d7c39c5a343e3a696b9de2d9
Author: Pierre Sassoulas <pierre.sassoulas@gmail.com>
Date:   Sat May 2 07:11:19 2026 +0200

    [feat] Suggest take-or-leave on loot tooltips when bag is full

    Adds a separate hook on GameTooltip:SetLootItem that compares the
    loot's value (vendor or TSM/Auctionator price) against the player's
    cheapest junk. When the bag has no free slot, the tooltip gains a
    recommendation: take the loot and drop the cheapest, or leave it on
    the corpse.

    Closes #38