v0.7.0
What's new
Good Range
v0.7.0 (2026-10-15)
Full Changelog Previous Releases
- TOC: Retail 12.1.5 (interface 120105)
- Friendly players you can't heal or buff: shown in grey
They used to get no display at all. Now the distance shows, grey all the
way with a FRIENDLY badge: green and blue stay for ranges you can act
from. Friendly NPCs are still skipped. - Focus label: rounded corners, over the focus's nameplate
The focus label is drawn from a small rounded-rectangle texture (nine
slices, so the corners keep their shape at any scale). With Nameplate
attach on it hangs over the focus's nameplate with the same offsets, or
just above the display when the focus is also the target.
While the settings are open, a target the display is not shown for (a
friendly NPC, a friendly player you can't heal or buff, or one the Show
options skip) no longer pulls the sample onto its nameplate; the hint says
why it won't show. - Focus target: a small label with the distance to your focus
Off by default; Settings > Focus target turns it on and sizes it (Scale).
One look whatever the display: a rectangle in the zone colour with the
whole-yard distance. It has its own spot, dragged while the settings are
open, and Reset Defaults puts it back. The focus has its own bracket,
estimate and zones (it can be a friend while the target is an enemy);
range checks double only while a focus is followed.
This mod has no additional files

