GODMODEImmunity-1.0.1.zip
What's new
GODMODE Immunity 1.0.1
- Added a large Classic/Forever NPC immunity database with 10,000+ NPC records.
- Added 22,000+ spell records for spell mechanic and school detection.
- Added NPC × Spell immunity matching to determine whether your abilities can affect the current enemy.
- Added support for Stun, Fear, Root, Slow, Silence, Incapacitate, Polymorph, Sap, Disorient, Sleep, Banish, Horror, Interrupt, Taunt, Knockback/Grip, Disarm and other supported restrictions.
- Added spell-school immunity detection.
- Added creature-type restrictions such as abilities that cannot target Undead, Mechanical, and other incompatible creature types.
- Added correct pure Bleed immunity detection for Forever/Vanilla behavior.
- Rip correctly warns when completely immune.
- Mixed attacks such as Rake are not incorrectly marked unusable when their direct-damage portion can still hit.
- Improved mouseover and target detection.
- Added red action-bar warnings for abilities that will not work against the current enemy.
- Added detailed tooltip warnings showing the affected ability and immunity/restriction reason.
- Added optional warning sounds.
- Added draggable minimap button with quick addon/sound controls.
- Fixed mouseover restrictions remaining active after leaving a mob.
- Fixed duplicate/heavy action-bar processing that could cause lag/stuttering.
- Added protection for Midnight secret unit/GUID values to prevent Lua errors and error spam.
- Improved compatibility between Forever and Midnight.
- Optimized immunity lookups to use indexed data rather than continuously scanning the full database.
- Saved settings remain persistent between sessions.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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