File Details
v1.0.6
- R
- Jan 16, 2026
- 96.10 KB
- 215
- 12.0.0
- Retail
File Name
GoblinToolbox-v1.0.6.zip
Supported Versions
- 12.0.0
Changelog
All notable changes to Goblin Toolbox will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.0.6] - 2026-01-16
Added
- Reset Instances button: New utility bar button for resetting dungeon instances (disabled by default)
- Requires party leader when grouped
- Grey overlay when unavailable with tooltip explanation
- Configurable via Options > Utility Bar
Fixed
- Character Note editbox: Improved text visibility by fixing frame level ordering to ensure editbox renders above background
Documentation
- Comprehensive release workflow instructions added to CLAUDE.md and AGENTS.md
- README.md features section updated to reflect all v1.0+ capabilities
- CHANGELOG.md backfilled with missing v1.0.0-1.0.3 release history
[1.0.5] - 2026-01-15
Added
- Session Persistence Indicator: Added a new visual status icon to the HUD's Gold & Economy section
- Uses a "Swirl" icon (ability_evoker_innatemagic4) to represent session continuity
- Bright Green: Persistence enabled (session survives logout)
- Faded Grey: Persistence disabled (session resets on logout)
- Features a dedicated tooltip explaining the current persistence state and how to change it
Fixed
- HUD Tooltip Rendering: Replaced unsupported Unicode arrow characters (
→) with standard signs (>) to fix "box" artifact rendering in some locales - Session Timer Tooltip: Expanded the pause button's interactive area to cover the timer text, ensuring the session controls tooltip appears reliably when hovering over the duration
- Shard ID Tooltip: Implemented "Smart Tooltip" logic that hides the Shard ID help text when the element is disabled in settings, preventing it from appearing over the movement speed text
- Tooltip Consistency: Standardized colors and formatting across all HUD and Bar tooltips using GTB's gold/grey/silver palette
Technical
- Updated
.pkgmetaand.gitignoreto strictly exclude internal AI configuration (.cursor/,AGENTS.md) and technical design documentation (DesignDoc.txt) from CurseForge distribution and public repository history
[1.0.4] - 2026-01-13
Changed
- Header button sizes: Increased lock and minimize button sizes by 30% for better visibility
- Lock button: 20px → 26px
- Minimize button: 16px → 26px (now matches lock button size)
- Addresses user feedback about buttons being too small and easy to miss
- Guild bank clarity: Changed "Visit" to "Visit GBank" to match the "GBank:" label added in v1.0.2
[1.0.3] - 2026-01-12
Added
- Shift+Right-click removal: Utility bar buttons can now be removed by Shift+Right-clicking them
- Housing Teleport button: New utility bar button for quick housing teleport (disabled by default)
- Logout/Reload buttons: Optional utility bar buttons for quick logout and UI reload (disabled by default)
Fixed
- Item tracker bar visibility: Fixed issue where tracker bar wouldn't hide when HUD was disabled
- Combat UI updates: Improved combat safety checks to prevent taint issues
- Hearthstone detection: Fixed hearthstone button not working when physical hearthstone is in bags
[1.0.2] - 2026-01-11
Changed
- Guild bank label: Updated guild bank display from "Guild:" to "GBank:" for consistency
- Unavailable button overlay: Added grey desaturation overlay to utility buttons when not usable
- Tooltip improvements: Added explanatory tooltips to unavailable utility buttons
[1.0.1] - 2026-01-10
Fixed
- Session tracking: Fixed session reset on logout when persistence was enabled
- Posted auctions: Corrected commodity item value calculation (now properly multiplies by quantity)
- Minor UI adjustments: Improved spacing and alignment in HUD sections
[1.0.0] - 2026-01-09
Added
- Initial public release
- Profile system: Create, copy, and switch between named profiles per character
- Character notes: Per-character note field for labeling alts (up to 500 characters)
- Session persistence: Optional session data persistence across logouts with visual indicator
- AFK auto-pause: Automatic session pause when player goes AFK
- Bank transfer neutralization: Deposits/withdrawals to guild/warband banks don't affect session net
- Multi-source item tracking: Track items across inventory, player bank, and warband bank
- Rank-aware tracking: Separate tracking for tiered reagent ranks
- Grey overlay system: Visual feedback for unavailable utility buttons
- Interactive tooltips: Comprehensive tooltip system across all HUD elements
- Account label: Custom account-wide identifier display
- Token trend detection: Visual indicator for WoW Token price trends
Technical
- Schema version 5 with migration system for saved variables
- Event-driven architecture with debounced UI updates
- Combat-safe frame management with taint prevention
- Modular codebase with clear separation of concerns

