File Details
v1.1.3
- R
- Apr 30, 2026
- 289.95 KB
- 13
- 12.0.5
- Retail
File Name
GOBIGnINTERRUPT-v1.1.3.zip
Supported Versions
- 12.0.5
GOBIGnINTERRUPT
v1.1.3 (2026-04-30)
Full Changelog Previous Releases
- v1.1.3 - re-add "Show always" Options toggle
User reported that when in a regular (non-M+) dungeon, the engine was off
(correct, per shouldEnable) but there was no UI checkbox to enable
showAlways. The toggle had been removed prematurely with a misleading
comment claiming the engine "now always tracks when the addon is
enabled" - but shouldEnable in GOBIGnINTERRUPT.lua still consults
db.showAlways, so the slash command (/gbi showalways) still worked while
the corresponding Options panel checkbox was gone.
Changes:- Re-added the "Show always" checkbox under "Lock anchor". When ticked,
the engine runs in any non-raid 5-man, not only M+. - Generalized mkToggle's OnClick handler with an ENGINE_GATING_KEYS
table so any DB key whose flip changes shouldEnable's answer
(currentlyenabledandshowAlways) re-runs App.UpdateContext on
click. Without that, flipping the new checkbox would have left
Bar.lua's engineEnabled gate stale until the next PEW /
ROSTER_UPDATE / ZONE_CHANGED event - same bug shape we fixed in
v1.1.2 for the Enable-addon checkbox. - Removed the misleading "engine now always tracks" comment.
Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com
- Re-added the "Show always" checkbox under "Lock anchor". When ticked,

