File Details
v0.4.4-beta
- B
- Apr 28, 2026
- 278.85 KB
- 4
- 12.0.5
- Retail
File Name
GOBIGnINTERRUPT-v0.4.4-beta.zip
Supported Versions
- 12.0.5
GOBIGnINTERRUPT
v0.4.4-beta (2026-04-28)
Full Changelog Previous Releases
- Bar.Reset clears icon list in-place (was orphaning bar.iconList)
The interrupt bar's progBar.iconList is set ONCE at row creation
to point at self.icons[unit]. Bar.Reset was reassigning that slot
to a fresh{}on every zone change / Brain.Reset, so the bar's
iconList kept pointing at the dropped old table. Subsequent casts
landed in the new table but the bar's OnUpdate kept iterating the
orphan -> bar appeared dead.
Fix: clear the existing list in-place (list[i] = nilfrom
length down to 1) so the table identity is preserved across
resets. Also clean any active overlay glow on the way out.
Reproducer: enter a M+ instance, get a CD, exit / re-enter, cast
something. Pre-fix the bar wouldn't update; post-fix the new cast
animates correctly.
Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com

