File Details
Gladius
- R
- Jun 30, 2025
- 281.61 KB
- 91
- 11.1.5
- Retail
File Name
Gladius-fd70ba5.zip
Supported Versions
- 11.1.5
Gladius (Pharmac1st Version)
fd70ba5 (2025-06-30)
- Fixed typo.
- Added GitHub workflow.
- Changed CDList-1.0
- Removed error message that was triggering in under the wrong circumstances.
- Concentration aura reduces interrupt lockout animation in Classicon-module.
- Added option to Tags-module to only show healer mana in %.
- Added option in Tags-module to display percentage for mana only and value for other power types.
- Added localizations for enUS/enGB.
- Changed default option.
- Formatting.
- Merge branch 'Classicon-module' into Development
- Changed some settings.
- Added options to configure cast shield.
- Removed icon background and some comments.
- Changed default settimgs.
- Moved castShield and added options to resize and move it. Changed code so castBarBackground only shows when casts are active.
- Modified error message.
- Fixed priorities for child interrupts.
- Merge branch 'Pharmac1st_Version' into Development
- Updated CDList
- Merge branch 'Pharmac1st_Version' into Development
- Updated CDList.
- Added shield texture to uninterruptable casts.
- Changed default options.
- Merge branch 'Development' of https://github.com/NicolasYD/Gladius into Development
- Changed default options, test environment and fixed display of empowered evoker spells.
- Registered another event to track evoker casts.
- Trying a fix for missing evoker castbars.
- Fixed a small bug where interrupt icon would not get overwritten.
- Changed code to detect channeled interrupts.
- Registered events to Castbar module to detect evoker casts.
- Fixed code for displaying interrupt icons on lockout.
- Calling GetTime() after the loop.
- Changed the code so when an interrupt is overwritten by an aura but the aura falls off before the lockout is over, the interrupt icon is again shown for the remaining duration.
- Minor changes.
- Added spellID to description.
- Added DRList-1.0 as a submodule.
- Deleted DRList-1.0
- Changed the classiconAuras variable path.
- Merge branch 'Classicon-module' into Pharmac1st_Version
- Modified testmode function.
- Added function to detect interrupts on enemies.
- Fixed lua error in arena preparation room when UnitPowerType(unit) = nil.
- Added a button to the options to toggle the test environment.
- Changed default options.
- Fixed resizing of icons in Defenives module not showing until reload.
- Removed Reset function and dispellFaction from Dispell module.
- Fixed reset on new shuffle rounds for Racial and Defensives module.
- Changed dr texts, so they are not affected by the cooldown swipe texture.
- Added frame styling options.
- Changed default settings, changed frame styling.
- Changed frame type. Not all frame styling options work as intended.
- Added a missing condition.
- Removed unwanted texture settings, and added settings to the DRTracker module options.
- Added reset function for solo shuffle to the Racial module.
- Moved the frame styling code, moved old frame cleanup to solo shuffle function and modified testmode.
- Build new test environment every time the testmode is activated.
- Sort icons by priority. Refresh frame when toggle or slider for a spell is used.
- Deleted unwanted code in Trinket module options.
- Added module options, refactored code and improved Test function.
- Reset frames for new shuffle rounds.
- Hide icons when cooldown is over.
- Different approach.
- First revised version.
- Added headers.
- Changed options layout of Trinket module.
- Changed description.
- Removed some unwanted code.
- Renamed Dispel module to Dispell module and changed options layout.
- Changed options layout of Classicon module.
- Changed options layout of Classicon module.
- Changed options layout.
- Removed gloss, changed frame type and modified options of Classicon module.
- Changed options of Racial module.
- Added header.
- Merge branch 'Highlight-module' into Pharmac1st_Version
- Fixed lua errors on disconnect and relogg into arena.
- Changed default settings.
- Removed highlight from Castbar module.
- Changed default settings.
- Merge branch 'Classicon-module' into Trinket-module
- Changed default options.
- Changed frame type and options.
- Fixed small bugs.
- Changed default options, frame type and modified options.
- Changed default settings and imroved logic.
- Fixed Timer module to work correctly with Trinket module.
- Removed gloss option and added cooldown swipe and edge options.
- Changed frametype to fix cooldown spiral visuals.
- Added option to track dispells depending on the effect that they remove.
- Take racials from CDList.
- Updated function names.
- Integer values for health and power in self.testing.
- Get the dispellIcon dynamically by using the WoW API.
- Added specID to Gladius.buttons.
- Fixed bug, where part of the frame were showing even if no dispell is available.
- Added class Evoker to module.
- Added specID filter to testmode.
- Modified testmode.
- Changed default option and deactivated testmode temporarily.
- Added fallback for priority.
- Updated CDList
- Formatting.
- Fixed testmode showing wrong icons.
- Changed default options in Tags module
- Added missing racial
- Made metatable for testmode dynamic.
- Removed print statement.
- Added a threshold in options above which the short format cooldown numbers will be used.
- Added conditions, when to hide elements of options.
- Added toggle to activate/deactivate short format for cooldowns.
- Changed default timer colors.
- Added a color and text size option for timers above 2 minutes.
- Cooldowns greater than 2 minutes are shown as "3m" instead of "2:45".
- Fixed bug, where Blizzard cooldown numbers would overlap with module cooldown numbers when cooldown spiral is active.
- Modified testmode and some minor changes.
- Improved performance.
- Fixed racial icon for test mode.
- Added class color to dropdown
- Fixed mistake in formatting.
- Changed timer format to m:ss.
- Changed module options to be like the options of the Classicon module.
- Minor improvements.
- Optimized code.
- Updated CDList
- Fixed a lua error caused by the testmode.
- Fixed Lua errors for UpdateAura function.
- Modified module so custom spells can only be added, if they are not already being tracked.
- Fixed bug, where deleted auras would show up after reloads.
- Modified delete aura button.
- Fixed ResetModule for custom auras.
- Fixed ResetModule function.
- Fixed bug, where spell ids were strings instead of integers.
- Added nil check.
- Added nil check to get functions.
- Added delete button for auras.
- Added dropdown menu to add aura button.
- Added first version of add custom spell button.
- Fixed reset function.
- Modified testmode.
- Added get and set functions to the module options.
- Modified original functions to group auras by class.
- Merge branch 'Pharmac1st_Version' into Classicon-module
- Modified how tooltips are generated.
- Fixed test function.
- Added icons to auras.
- Changed default setting in Dispell-module.
- Changed testmode.
- Added deepcopy function to not accidentally overwrite default values.
- Rearranged code and removed unwanted checks.
- Added a slider to change the priority of the spells.
- Modified module so all the defensives are toggled by default.
- Added chech to DefensiveUsed function to only display defensives that are toggled in options.
- Fixed problem where spell selection was not saved.
- Improved way to get tooltips for spells in module options.
- Formatting.
- Added tooltips to the spells in module options.
- Added a list of defensive spells in module options.
- Added icons to class names.
- Replaced static class list with dynamic list.
- Added a new group to the modules options that displays a tree of all classes.
- Merge branch 'Pharmac1st_Version' into Defensives-module
- Deactivated some modules by default.
- Hide IconMask and changed default settings.
- Removed unused option.
- Merge branch 'Defensives-module' into Pharmac1st_Version
- Hide IconMask.
- Merge branch 'Defensives-module' into Pharmac1st_Version
- Removed background padding when no icon active.
- Removed background padding when no DR is active.
- Merge branch 'DRTracker-module' into Pharmac1st_Version
- Hide IconMask.
- Changed default options.
- Hide IconMask.
- Changed default settings.
- Removed unused global functions
- Merge branch 'Pharmac1st_Version' into Defensives-module
- Set gloss to false in modules default options.
- Fixed lua error on Reset Module button press.
- Added author.
- Updated CDList
- Modified testmode and changed function to sort icons by spell priority.
- Deleted some files
- Updated Gladius.toc
- Fixed defensives not showing in arena.
- Updated CDList
- Fixed trinket not working in arena.
- Merge branch 'Trinket-module' into Racial-module
- Updated GetSpellTexture() usage
- Changed GetSpellTexture() usage
- Merge branch 'Racial-module' into Trinket-module
- Fixed GetSpellInfo usage and updated CDList
- Copied and modified module from Gladius (Bicmex Version)
- Updated CDList
- Added option to choose a custom icon by spell id for each dr category.
- Merge branch 'Pharmac1st_Version' into DRTracker-module
- Changed default profile to "Default" instead of character specific.
- Added an option with a dropdown menu to choose dr icons for spec/class.
- Modified testmode.
- Added a test button for each dr category and updated the combat log function to use the chosen icon from the module options.
- Added dropdown menu for each dr category to the module options.
- Merge branch 'Classicon-module' into Pharmac1st_Version
- Updated CDList
- Fixed testmode
- Updated CDList.
- Merge branch 'Defensives-module' into Pharmac1st_Version
- Fixed API call
- Added Defensives-module
- Modified Classicon-module to use CDList-1.0 library
- Added CDList-1.0 to Embeds.xml
- /gladius test will now show 3 arena frames instead of 5
- On first run gladius will show 3 arena frames instead of 5
- Changed unitRace to localization-independent race name
- Changed default options to change the look of Gladius to my liking
- Added CDList-1.0 as a submodule
- Added DRList-1.0 library
- Deleted old DRData-1.0 library
- Modified Embeds.xml to work with DRList-1.0
- Modified DRTracker module to work with DRList-1.0
- 8.2.0
- Retail TOC
- Wrath TOC
- Merge pull request #34 from sekantti1/master
Add Dracthyr racial - Add Dracthyr racial
Fixes lua error spam caused by Racials module. Adds Wing Buffet as the Dracthyr racial. - Retail TOC
- Wrath TOC
- Merge pull request #33 from AndrewStallings/basic-evoker-support
Added basic evoker support - Merge pull request #32 from LuniaDev/master
Fix SetNormalAtlas Lua error - fixed spacing on comment
- Changed Time stop prio
- Added evoker dr tracker & class icons
- Fix SetNormalAtlas Lua error
Fixes the SetNormalAtlas Lua error spam caused by the DRTracker module and hides the new buttons through a transparent texture - Merge pull request #31 from LuniaDev/master
Click Action Fix - Click Action Fix
Minor fix for click actions not working for some people - Retail TOC
- Wrath TOC
- Retail TOC
- BCC TOC
- Retail TOC
- Dispel fix
- BCC class fixes
- Retail TOC
- BCC TOC
- Merge branch 'master' of https://github.com/Resike/Gladius
- Update structure
- Update FUNDING.yml
- 6.0.7
- Create FUNDING.yml
- 6.0.6
- 6.0.5
- 6.0.4
- 6.0.3
- 6.0.2
- Merge pull request #28 from EdisonSu768/feat/addMaledict
feat: add maledict for BFA - feat: add maledict for BFA
- Merge pull request #27 from JamesKnippel/patch-1
Added BFA Polymorphs - Added BFA Polymorphs
BFA Polymorphs from reputation vendors were added to the list of recognized incapacitates. - Merge pull request #26 from eelldlleed/patch-1
Drdata update - Drdata update
Added hibernate for druid - 6.0.1
- 6.0.0
- 5.2.3
- 5.2.2
- 5.2.1
- 5.2.1
- 5.2.0
- 5.1.8
- 5.1.7
- 5.1.6
- 5.1.6
- 5.1.5
- 5.1.4
- 5.1.3
- 5.1.2
- 5.1.1
- 5.1.0
- 5.0.9
- 5.0.8
- 5.0.8
- 5.0.7
- 5.0.6
- 5.0.6
- 5.0.5
- 5.0.4
- 5.0.4
- 5.0.3
- 5.0.2
- 5.0.1
- 5.0.0
- 4.3.4
- 4.3.3
- 4.3.2
- 4.3.1
- 4.3.0
- 4.2.9
- 4.2.8
- 4.2.7
- 4.2.6
- 4.2.5
- 4.2.4
- 4.2.3
- 4.2.2
- 4.2.1
- 4.2.0
- 4.1.9
- 4.1.8
- 4.1.7
- 4.1.6
- 4.1.5
- 4.1.5
- 4.1.4
- 4.1.3
- 4.1.2
- 4.1.1
- 4.1.0
- 4.0.9
- 4.0.9
- 4.0.8
- 4.0.7
- 4.0.6
- 4.0.5
- 4.0.4
- 4.0.3
- 4.0.3
- Merge pull request #16 from Proditorx/auras-third-round
Auras third round of updates - Auras third round of updates
- Remove Predatory Swiftness, way too much uptime to warrant it.
- Add Survival Instincts.
- Merge pull request #15 from Proditorx/auras-second-round
Auras second round - Add Touch of Karma
- Remove Incanter's Flow
Can't do anything about it and it's up all the time. - Add Heart of the Wild at the lowest priority
- Merge pull request #14 from Proditorx/dr-fix
DR fixes - Hack: uncomment rake from DRData
- Update DRData
- Remove a commented line
- Merge pull request #13 from Proditorx/auras-update
First round of updates for WoD auras - First round of updates for WoD auras
- 4.0.2
- 4.0.2
- 4.0.1
- 4.0.0
- 4.0.0 Alpha 1
- Merge pull request #9 from Proditorx/wod-fixes
6.0.2 preparations - Fix class icon auras
Typo caused it to only show debuffs - Create units when their specs are detected
- Fix power bar prep color
- Refactor tags module a bit
Add support for prep frame tags as well - First pass at prep frames
- Add Shadow Magic to auras
- Fix interruptible castbar color again
- Update DRData
- Cleanup class icon aura handling
- Remove prints
- Fix cooldown/timer resetting
- Fix module enabling and disabling
- Respect highlight width setting
- Fix interruptible castbar color
- Fix frame strata
Needed for inset highlight - Allow clicks on detached class and trinket icons
- Highlight and detach updates
- Disable cooldown bling
- Hide classicon aura after test
- Fix some cooldown disabling
- Add support for uninterruptible castbar color
- Make cooldowns look normal again
- Initial update of aura list
- Update Ace
- Allow detaching the CastBar
- 3.3.6
- 3.3.5
- 3.3.4
- 3.3.3
- 3.3.2
- 3.3.1
- 3.3.1 Alpha 1
- 3.3.0
- Merge remote-tracking branch 'origin/master'
Conflicts:
Gladius/Modules/Dispel.lua - 3.3.0
- Merge pull request #7 from balciseri/master
3.3.0 Alpha 2 - Sync
- Sync with original, but with dispel moduel updated
- Update: added new dispel IDs to the dispel module
- 3.3.0 Alpha 1
- New: Added 3 textures for interruptible casts
- Fix: Castbar Module also tracks channeled not interruptible casts.
- Revert "Fix: Castbar Module also tracks channeled not interruptible casts"
- Fix: Castbar Module also tracks channeled not interruptible casts
- New: Castbar Module now tracks not interruptible casts. Fix: FlameShock module attachTo anchor
- New module: FlameShock
Tracks shaman's Flame Shocks on enemy arena players. - 3.2.9
- 3.2.9
- 3.2.8
- 3.2.7
- 3.2.7 Alpha 4
- 3.2.7 Alpha 3
- 3.2.7 Alpha 2
- 3.2.7 Alpha 1
- 3.2.6
- 3.2.6 Alpha 2
- 3.2.6 Alpha 1
- 3.2.5
- 3.2.4
- 3.2.3
- 3.2.2
- 3.2.1
- 3.2.0
- 3.1.9
- 3.1.6
- 3.1.5
- 3.1.5
- 3.1.4
- 3.1.3
- 3.1.2
- 3.1.1
- 3.1.0
- 3.0.9
- 3.0.8
- 3.0.7
- 3.0.6
- 3.0.6
- 3.0.6
- 3.0.5
- 3.0.4
- 3.0.4 Alpha 1
- 3.0.4 Alpha 1
- 3.0.3
- Gladius 3.0.2
- Gladius 3.0.1
- Gladius 3.0.1 Alpha 6
- Gladius 3.0.1 Alpha 5
- Gladius 3.0.1 Alpha 4
- Gladius 3.0.1 Alpha 3