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Gideon

Intermission coach for the Entombed Sentinels matching game: the panel opens by itself before each intermission, you declare your orbs in one click, and it tells you your role, your ping and what to do
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0.13.7

File nameGideonRaid-v0.13.7.zip
Uploader
bathman_tvbathman_tv
Uploaded
Sep 29, 2026
Downloads
68
Size
591.3 KB
Flavors
Retail
File ID
9010038
Type
R
Release
Supported game versions
  • 12.1.0

What's new

[0.13.7] - 2026-09-26

The panel opens at the right moment, and it leaves the screen 4 s sooner.

Changed

  • Timings RE-MEASURED on the raid lead's own log (report JNTHdDVgwYK7XfAk, 34 pulls of Entombed Sentinels; an intermission starts when Helical Toxins 1284590 lands on the raid). Medians: 46.32 / 150.24 / 255.71 / 357.27 s since the pull, against 46.3 / 148.9 / 251.5 / 353.2 before: from the second intermission on, the panel opened 1.3 to 4.2 s too early - the in-game report "the window appears at the wrong time". The first intermission is deterministic (0.4 s of spread over 34 pulls); the next ones drift with the pace of the pull (+/-6 s), and no addon may read the fight to correct itself in 12.x, so the delivered schedule follows the MEDIAN.
  • durationSeconds 20 -> 16 s. The panel now closes 16 s after the intermission starts. The real intermission lasts 13.55 s in median (64 occurrences), so 20 s left the panel 6.5 s on screen once the mechanic was over - the in-game report "it opens from time to time during the fight". Total on-screen time: 18 s (2 s of lead + 16 s) instead of 22 s.
  • Timing MIGRATION (Config.TIMING_SCHEMA): an addon that is already installed keeps its SavedVariables, so without a migration the new timings would only ever reach fresh installations. The migration replaces ONLY the values the addon itself delivered before; a schedule computed by GIDEON out of game, or adjusted by hand, is never touched - and the rest of the block (position, ping policy, style, enabled) is preserved.
  • Measurement method, table, spread and the recipe to re-measure after a balance patch: new section 10 of docs/INTERMISSION-COACH.md.

Notes

  • leadSeconds (2 s) and visibilitySeconds (3 s) are unchanged. The schedule follows the median, so the lead is the only knob trading "never late" against "not too early": give the raid lead's observation and it moves.

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