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Gideon

Intermission coach for the Entombed Sentinels matching game: the panel opens by itself before each intermission, you declare your orbs in one click, and it tells you your role, your ping and what to do
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0.13.6

File nameGideonRaid-v0.13.6.zip
Uploader
bathman_tvbathman_tv
Uploaded
Sep 26, 2026
Downloads
16
Size
589.4 KB
Flavors
Retail
File ID
8983521
Type
R
Release
Supported game versions
  • 12.1.0

What's new

[0.13.6] - 2026-09-26

The addon no longer calls a single RESTRICTED API. That popup in game was ours.

Fixed

  • "GideonRaid has been blocked from an action only available to the Blizzard UI" (raid lead, screenshot in game). The addon moved its panels with the classic trio Frame:StartMoving / Frame:StopMovingOrSizing / Frame:SetClampedToScreen, and the client lists all three under API functions/restricted (change of 2025-06-17). A blocked call also taints the session, which is why the raid lead's OWN macro stopped placing its raid marker until the addon was disabled and the UI reloaded.
  • The drag is now done by hand in UI.AttachDrag: the start of the drag remembers the cursor and the current anchor, a hidden driver frame re-anchors the panel on every frame, and the release persists the position. The driver is a separate frame so the style showcase keeps its own OnUpdate (the animations).
  • Screen clamping is ours now: the PURE rule Layout.clampOffsets (Core/Layout) replaces SetClampedToScreen, so a panel can never be dragged out of the screen - and the rule is provable out of game instead of trusted to the client.
  • A panel keeps its anchor when dragged (Blizzard's StartMoving used to re-anchor it to TOPLEFT): the persisted block stays comparable with the delivered default.
  • New automated guard: tests/spec/guard_spec.lua fails the suite if any file loaded by the client ever mentions StartMoving, StopMovingOrSizing or SetClampedToScreen again.

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