Get Link lets you search for item links by an item's name. These links can be used with any tooltip modification to look up information.
Type /gl or /getlink (text) to search for an item.
Troubleshooting:
'/gldev purge' then '/console reloadui'. If you do this too much Blizzard will temporary block you from retrieving item data in the way needed by the addon.
Checking back in but this time for a Wrath Classic version. Thanks!
In reply to DomDashSix:
https://github.com/r0ska/getlink-tbc/releases/tag/getlink-wotlk-340 & https://github.com/r0ska/getlink-tbc/tree/wotlk
Any plans on updating for TBC? Thanks!
In reply to DomDashSix:
So for anyone else wondering, I was able to get TBC to work by actually using the retail version - https://www.curseforge.com/wow/addons/getlink
In reply to DomDashSix:
Updated Get Link for TBC, should support all TBC items. Once approved by Curseforge mods, ya can find it here: https://www.curseforge.com/wow/addons/getlink-tbc
edit:
Gonna take 3 days it seems, "Project/File moderation is done between 8AM to 3PM CET (11PM-6AM PST), Sunday through Thursday"
function AddItem(idnum)
if not idnum or idnum == "" or idnum == 0 then return end
name, link = GetItemInfo(idnum)
if name then GLTable[tostring(idnum)] = string.format("%s%s", tc[link:sub(5, 10)], name) end
end
the C stack overflow bug occurs when idnum = 0
maybe Blizzard has deleted those items? not sure, but we can no longer handle this situation
In reply to islerwow:
Thanks! For some reason that never happened to me but triggering it manually I was able to make sure it's fixed. I hope.
Every time I try to use this addon I get lag any time I switch equipment, add poisons to my weapon, finish making a poison, loot a corpse.. pretty much anything. /gldev purge followed by /console reloadui unfortunately didn't help. It's a great addon, but I don't want to use it when it makes my computer feel like a potato. :(
In reply to Forge_User_56934452:
I never get this so I'm not able to actively diagnose it, but I did fix something that COULD have caused this issue.
Strange issue, but I somehow came across a situation where a macro I made is doing something that causes this addon to stop the game from loading on the character with said macro. The only error I can get to show is if I delete the macro, enable the addon, then recreate and save it which shows up this big thing in swatter
All the macro is is a simple cast sequence macro for mage buffs, but immediately upon saving the macro swatter pops up that error. Here's the macro in question -
Even with all other addons in the swatter output disabled the default lua error window pops up with the same sort of C stack overflow readout, and the error count continuing to rise until I delete the macro. Deleting the last line of the macro also causes the error count to stop rising, possibly since it's not technically a true cast sequence, but upon holding down one of the modifiers for the above castsequences the error count begins rising until released. Past that I'm not sure what else to check.
Apologies for such a huge comment!
In reply to ramma_:
I basically get the same issue, except in combination with other addons.
https://www.wowace.com/paste/203a9d10
In reply to werewindwolf:
I'll look into this, ty
In reply to ramma_:
Thanks so much for this comment; it never would've occurred to me to suspect that it was the castsequence macro I'd just made that was causing the problem. Such a simple thing, too...
But my game wouldn't even load on that character with both the addon and that macro! It would just crash to desktop with a stack overflow error. Had to disable the addon, delete the macro, and then re-enable the addon.
In reply to ramma_:
For some reason I never got either of these. I still don't get the castsequence bug but I was able to manually diagnose the overflow one and fix that. I changed something else that might fix the castsequence but since I can't reproduce it I'm not entirely sure.
Great addon. Had the same problem as Entice, but i don't have zygor. Crashing when tsm is loaded. I disabled tsm and it worked until i took a port. Crashed again :(
i'll keep an eye out for updates!
In reply to WizardLumps:
I was never able to reproduce it but I did make a fundamental change that might fix it? I'll try to keep an eye on this page a little better so let me know!
Version 3 is causing TSM to not open.
In reply to Entice:
The only thing I can think of is if TSM is building its item cache, which is done after some updates, at the same time Get Link is. To get around that load the game with one of the addons on then enable the other after the game is loaded, you'll only need to do this once. If that doesn't work then I'll need more info.
TSM and this are the only two addons I have enabled on my bank alt. I pretty much made this for myself to use with TSM, so I definitely want the two to work together.
In reply to vxjt:
I disabled GL3, logged in, then enabled GL3 and reloaded. That did not help.
I also tried disabling all addons but TSM, then enabled only it and getlink. It seems to work now. I'll have to go through my addons and see what else is causing the issue.
In reply to Entice:
Ah, it's Zygor. :(