This is the German audio pack for the quests both factions can take, voiced in German. Neutral hubs like Booty Bay, Gadgetzan, Everlook and Ratchet live here, along with every other quest whose giver talks to either side.
Everyone wants this pack, and on its own it is only part of the story. Pair it with your side, and with the player:
- Spoken Player — the player. Without it no pack plays.
- German Spoken Quests: Alliance or (Horde) — whichever side your character is on.
The packs
| Pack | Holds | |
|---|---|---|
| Alliance | Alliance-only quests | |
| Horde | Horde-only quests | |
| Shared | quests both factions can take | this pack |
| Gossip | NPC gossip chatter |
Gossip — the chatter NPCs give you when you talk to them without a quest — is optional on top.
Why the pack is split
The whole thing is a large download, and a good part of it is dialogue your character can never reach. A quest belongs to a side when its questgiver does — hostile to the Horde means an Alliance quest, and the other way round. A giver who talks to both sides has no faction to sort by, so those quests are here, where both packs can reach them.
Voiced with care
- Voices fit the character, not just race and gender: a dwarf warrior and a dwarf official don't sound alike.
- A narrator reads quests from objects such as wanted posters, and stage directions like
<Advisor Belgrum opens the note.> - Sounds are performed, not spelled out:
*hic*is a hiccup, not "asterisk hic asterisk". - Names and places are pronounced right, from a pronunciation dictionary.
- A more natural performance throughout.
Contributing
Bugs. Something wrong with a line, a wrong voice, a mispronounced name or a broken quest? Press the bug button on the subtitle or the window while the line plays. It hands you a short link to that exact line; the page has the text, the audio and a form.
Missing lines and corrections. When Spoken has no voice for something on screen, it shows a Contribute button that hands you a link carrying the game's text; open it and press Send. Or turn on Gather missing lines automatically in the settings, play as usual, then upload SavedVariables/SpokenContributions.lua at spoken.rusty.one/contribute. Text that reads wrong can be corrected the same way. Nothing leaves your game until you send it yourself.
Code. The addon is open source on GitHub: issues and pull requests are welcome.
Voices and translations. Want to help a voice sound right, or the addon read well in your language? Come to the Discord.