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GemSay

Abandoned
Infinitely flexible message sender with lots of automation.

File Details

GemSay_v1.3.zip

  • R
  • Apr 13, 2007
  • 36.78 KB
  • 23
  • 2.0.1
  • Retail

File Name

gemsay-gemsay-v1-3-zip.zip

Supported Versions

  • 2.0.1
      • 1.3 ***
  • Fixed a bug that lowercased all your messages before filling in the blanks.
  • Feature freeze! Time to get ready for a release.
  • Found and fixed a few bugs
  • Wrote more documentation
  • Occasional problems were occurring when trying to edit event triggers during combat. This seems to be fixed.
  • Added %^ and %_ prefix to force results to be all upper or lower case (for all but %g, because category names can have _ in them)
  • Added %1 through %9 functionality for putting the event arguments into the message (this remains undocumented, because it's not very useful most of the time, but perhaps there will be uses for it eventually)
  • Added %= prefix, to look up info on yourself
  • Added %+ prefix, to look up info on current pet
  • Rearranged the XML templates and Lua functions to make things more modular: templates used in multiple places are in GemSay.xml, and each editor window has its own initialize function
  • Made the %c class code smarter: you get "NPC" for an NPC
  • Added the %f code, for faction (Alliance/Horde/unaffiliated)
  • Added the trigger editor window and put lots of work into making it work
  • Added code to listen to triggers