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GearVars

Stop editing macros every time you replace a weapon or shield.

File Details

v1.1.2-classic

  • R
  • May 20, 2026
  • 10.88 KB
  • 3
  • 1.15.8
  • Classic

File Name

GearVars-v1.1.2-classic.zip

Supported Versions

  • 1.15.8

Changelog

1.1.2 (2026-05-20)

  • Add Wago distribution alongside CurseForge.

1.1.1 (2026-05-20)

  • Fixed: EditMacro no longer resets the macro's custom icon when expanding a template. Previously the icon ID was being overwritten with nil (invisible in most cases because #showtooltip overrides display, but a real bug for macros without it).

1.1.0 (2026-05-20)

  • Window now shows a scrollable list of bound macros on the right side, with macro count in the header.
  • Hover a row to preview its template body in a tooltip.
  • Right-click a row to unbind that macro.
  • Orphan templates (macro deleted/renamed elsewhere) are flagged in red.

1.0.1 (2026-05-20)

  • Auto-Bind now also picks up macros that already contain {MH}/[OH]/<SH> tokens but have never been bound. Previously it only acted on macros that contained literal current item names.

1.0.0 (2026-05-20)

Initial release.

  • Three-slot UI for Main Hand / Off Hand / Shield with click-to-assign and drag-and-drop.
  • Tokens {MH} / [OH] / <SH> (any of three delimiter styles) supported in macro bodies.
  • Detect from Currently Equipped reads your slot 16/17 items.
  • Auto-Bind Macros scans every account and per-character macro and converts literal item names to tokens.
  • 2H main-hand automatically disables and clears the off-hand slot.
  • Combat-safe: macro writes are queued during combat lockdown and flushed on PLAYER_REGEN_ENABLED.
  • Item info cached on GET_ITEM_INFO_RECEIVED so slot names resolve after login.
  • Movable minimap button (toggleable with /gv minimap).
  • ESC closes the window.
  • /gv reset with confirmation popup.
  • First-run welcome message guides new users through setup.