GearQuest Forever

Find the right gear at any point with this leveling companion. Right-click any gear slot to see the best upgrades for your class, spec, and level 1-60, plus where they come from. Pick a hunt, track it in the log like a quest, and get a toast when it drops.
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v0.5.4-beta

File nameGearQuestForever-v0.5.4-beta.zip
Uploader
weber8210weber8210
Uploaded
Oct 12, 2026
Downloads
29.5K
Size
24.4 MB
Flavors
Forever
File ID
9146923
Type
B
Beta
Supported game versions
  • 1.60.1

What's new

v0.5.4-beta

Weapons have their own filter, and the rank numbers stay the real ones. The list stops at 30. Chat can be silenced. Vendor lines name the seller your faction can actually buy from. The window title reads GearQuest Forever v0.5.4-beta.

Weapons

Every class has one Weapons header. The arrow on that title, before the (i), is the filter. Two-hand and One-hand are checkboxes, and both can be on. Under each style are the weapon types in your current level band: dagger, sword, mace, axe, fist, polearm, staff. Every type that style has starts checked. Unchecking a type hides every weapon of that type. Leaden Mace of the Tiger stays a mace when the tooltip glues the type onto the hand line. Shields, wands, thrown weapons, and relics keep their own slots.

The filter only hides pieces. If the best weapon is a two-hander, it stays #1 when two-handers are hidden. A one-hander keeps its own number. Recommended is still that unfiltered rank 1, and it only shows when that piece is inside the filter. The (i) list is the same unfiltered order, up to 30 weapons, whatever the boxes are set to. The hunt rows are the filtered pieces, up to three names, with those same numbers. Narrowing to daggers still shows up to three daggers when three exist.

Hunters can dual wield. One-hand opens the main hand and the off hand. Shamans cannot. Enhancement is two-hand only. Elemental starts with both styles on, because a staff and a one-hander are both worn, and the off hand stays a shield. Restoration and Enhancement Tank keep the shield. Rogues and Fury warriors can dual wield. Right-click on the paper doll follows the same filter.

The source filter and a play style apply on top of that. A boss-drop sword stays hidden when Boss drop is off, even if swords are checked. Rank numbers do not change. The green arrow stays on the real best piece when a filter hides it, and on every hunt still showing.

Thirty weapons, and no dummy pieces

The (i) list shows at most 30 weapons for your faction, spec, and level. Anything scored below that stays out of the addon. Invisible Dagger is gone. So is any piece named UNUSED, (DNT), or Placeholder.

A common vendor weapon can still sit high on that list. Off-hand damage is scored at half, and both hands share one list. On a level 22 Combat rogue, Longsword can outrank a blue off-hand. Horde buys it from Kard Ragetotem in Thunder Bluff. Alliance buys it from Marda Weller in Stormwind.

Leather patterns at the camps

Brawler's, Defender's, Totemic, Trapper's, Stormrider's, and Wisdom's Leather Armor, and the six Leather Pants from those sets, are Merchant's Favor patterns. Horde buys them from Pawani at the Barrens camp. Alliance buys them from Daniel Stitchsong at the Redridge camp. The six leather helms stay boss drops.

The score bar stays put

Changing the weapon filter does not move the GearQuest Index Score bar. The Weapons (i) list uses one scale for both hands. Each arrow compares that weapon to the hand you wear it in. An empty hand shows the index only.

Hide chat messages

General → Hide chat messages is off until you check it. It stops every GearQuest line in chat, including login, obtain notices, and /gq replies. The log, tooltips, the obtain popup, and the score bar stay. The check stays checked after you reload. The General page scrolls when the options run past the pane.

Vendors on the right side

When both factions sell a piece, the hunt names one seller for each side. A piece only one faction sells stays off the other list. Anachronos pieces stay on both, because both factions turn quests in to him.

Protection paladin

Protection armor is 0.2 (shown 0.4 while leveling). Spell power is 0.9. Mana per 5 is 0.2 (shown 0.4). Ranged attack power is 0 on Holy, Protection, and Retribution, including levels 1–9. Every class was scored again. A piece Forever does not list is gone, and the ranks close up. Level 60 uses the same stamina and mana multipliers as the levels below it.

v0.5.3-beta

The hunt list shows an icon and a faded grey #N on every row, including #4 and later. Leafre's Ring shows #1 when that tooltip says it is first. A quest reward says This quest can be picked up at level N. Windstorm Hammer and Dancing Flame say 36. Ragefire Wand, Icefury Wand, and Nether Force Wand say 40. Heart of Disruption says 30. - Recommended skips an empty slot unless that piece's raw score beats the best upgrade in a slot that already has gear. On a level 11 Retribution paladin, Hammerbone is the hunt over Talbar Mantle. Hovering bags scores a slot once and does not load every other piece. Armor of the Fang is +3 Strength, +3 Intellect, and +10 Spirit. Beast Mastery and Marksmanship hunt the other Fang pieces from about 18 to 24. Survival and Feral keep the chest only through 21. Enhancement keeps it through 27. Medal of Courage requires 35. The five Zandalar wraps and robes require 58. The level 60 dungeon sets still require 60. The window title reads GearQuest Forever v0.5.3-beta.

v0.5.2-beta

The log header shows a GearQuest Index Score bar while you are not simulating. Up to three rank #1 hunts are marked Recommended. Notables are gone. Heart of Disruption is the right faction, at level 30, pinned on the quest that starts the chain. The leather helms are boss drops. The guide samples your position every 5 seconds. The window title reads GearQuest Forever v0.5.2-beta.

v0.5.1-beta

The hunt list marks - Rank #1 BiS acquired when you already have that slot's best piece, and - Recommended on the biggest rank #1 upgrade from what you are wearing. Rank lists count only hunts this character can get. The window title reads GearQuest Forever v0.5.1-beta.

Menethil Harbor, Southshore, and Auberdine are one Alliance ship. Stormwind Harbor and Auberdine are another. Steamwheedle Port and Powderfuse Port are one ship for both factions. Alliance skycutters run Valanaar to Dalaran. Horde zeppelins run Valanaar to Skywatcher Plateau. Coldspire Staff drops from Rath'Mael in the Ruins of Lordaeron and requires 19. Credits lists Click.

v0.5.0-beta

Hover any piece of gear and the tooltip says Rank #N for your level and a GearQuest index from −100 to +100, with a green or red arrow against what you are wearing. General → GearQuest score on tooltips is on by default. The dungeon upgrade sets require 60, and the pin is An Earnest Proposition. Closing the world map with a gamepad no longer locks jump or talking to NPCs. The window title reads GearQuest Forever v0.5.0-beta.

v0.4.2-beta

A tracked hunt can point the way. The arrow sits above the tracker, and dragging it moves the tracker. On another continent it aims at the boat or zeppelin and names the dock. /reload keeps the guided hunt. World-map pins use a different icon per source, including the sunset for a world drop. Through level 15 a generic world drop is pinned on a published mob: Kobold Vermin, Mottled Boar, Harvest Watcher, or Plainstrider. Track pulses gold the first time you can click it.

v0.4.1-beta

Play style is five cards: No Dungeons!, Dungeon Enjoyer, Get it now!, Don't look back, and Buy it. The two dungeon cards turn each other off. The other three can be on with either. The green arrow stays on the real best pieces when a filter hides them, and on every hunt still showing. Track still toasts when you loot a hunt the list is hiding. A crafted hunt lists its materials. Totemic Leather Hood (Leatherworking 100) names Medium Leather, Cured Medium Hide, Pristine Leather, Fine Thread, and Sulfuric Acid. The skill line is green when you meet the recipe and red when you are short. Dress Shoes have no recipe. Reset on the Simulator returns the list to your character.

v0.4.0-beta

Play style opened with No Dungeons! and Get it now!, and both could be on. The filter gained a profession list, a boss-drop dungeon list, and a separate trash list. The parchment shows Rank #N from the real slot rank. A crafted hunt states the recipe skill just before Source. Windstorm Hammer and Dancing Flame require 36. Ragefire Wand, Icefury Wand, and Nether Force Wand require 40. Faded Hakkari Cloak and Tattered Hakkari Cape require 58. Drakefire Amulet requires 60.

v0.3.6-beta

Every class was scored again from the current Wowhead Forever tooltip. A reward that is new in Forever has a burnt mark beside the icon. Malignant Root and White Obsidian Wand have it. Blackened Defias Leggings does not. Holy paladin prefers healing mail and plate over cloth. Beast Mastery and Marksmanship no longer hunt Armor of the Fang. Survival and Feral keep Embrace of the Viper through 23. A gamepad no longer opens Blizzard's restrictions dialog on login.

v0.3.5-beta

You can hold your hunts when you ding with Enable Level Up On Demand, then press Level up! when you are ready. Apply filter commits the source boxes at once. The simulator marks your faction and spec with a gold rim. The character panel's upgrade bar closes when you click outside it. Goblin Hammer is a Deadmines boss drop. A weapon whose tooltip says Main Hand is no longer an off-hand hunt. Serrated Raptor Claw is Horde only.

v0.3.4-beta

Hunter ranged is bows, guns, and crossbows, ranked on the weapon's damage. Thrown weapons are not hunter hunts. Beast Mastery Horde at 22 is Alliance Outrunner Bow, Double-barreled Shotgun, and Naga Heartpiercer. At 26 it is Concealed Hand Crossbow, Dun Garok Rifle, and Outrider's Bow. Embrace of the Viper pins the Wailing Caverns entrance in the Barrens. Deadmines, Scarlet Monastery, Gnomeregan, Razorfen Kraul, Stratholme, Blackwing Lair, and Lord Kazzak have entrance pins. Simulation mode is yellow. Reset stays grey until you simulate. Hide upgrade arrows is on the Hunts page. GearQuest Commands is a settings page. Sharing a map pin no longer opens the Blizzard clipboard warning.

v0.3.3-beta

Hunts with no known source are Unsourced, with no map pin. Dungeon bosses the tooltip already named are boss drops, pinned at the entrance, including Worgpelt Leggings in Shadowfang Keep. White Obsidian Wand, Unbreakable Golem Grips, Horseman's Unyielding Shroud, and Molok's Masher are hunts. Erudite's Amulet and Scholarly Pendant are greens. Priest, mage, and warlock wands rank on wand damage. Rotmender's Raiment and Embrace of the Viper count their set bonuses. Removed sits beside Active and Completed. Profession has a box per craft.

v0.3.2-beta

The zone line names the parent zone. A quest reward with no Requires Level opens at the quest's pickup level. Fallen Guard's Pendant, Arcane Infused Rod, Restorer's Fine Gloves, Arena Master, and Dog Whistle are hunts.

v0.3.1-beta

Hovers use the current Wowhead Forever tooltip. Dungeon bosses are boss drops. Open-world rares are Rare NPC, with a pin. Camp recipes point at the profession hubs. An Alliance-only quest stays off Horde.

v0.3.0-beta

Hunts that have a place to go now say where, and Show on map opens that spot. Track and Untrack are one button. Coldflame Saber drops from Baron Silverlaine in Shadowfang Keep.

v0.2.20-beta

Class art behind the log and the simulator class rows. Priest, mage, and warlock wands count damage from level 10. Greater Magic Wand is 17.5 dps. Lookie's Spyglass drops from Cookie. A green "of the …" hunt completes only when the full name matches.

v0.2.19-beta

Weapon hovers show spell power again, and a hunt uses the tooltip's required level instead of item level. Fang of Magmatus requires 13. Alliance Holy and Discipline: Staff of Westfall is main hand rank 1 from level 14. Fishing follows the Profession filter. A name that was only "Item" plus a number uses the real item name.

v0.2.18-beta

GearQuest loads one class at a time, so it uses far less memory. Hovers that used to say Not found in the client now show the Wowhead Forever tooltip. A toast only fires for a top upgrade, the notable, or a hunt you are tracking at your current level. Wyvern Heart Band is finger rank 1 from level 29 through 37 for Arms, Fury, Retribution, Combat, Subtlety, Survival, and Feral, and through 47 for Assassination.

v0.2.17-beta

Hover the spec name or icon to see how that spec is scored. Below 60, Enhancement shaman intellect counts at 1.2. Wolfsbane is Horde Retribution main hand rank 1 from level 20 through 26.

v0.2.16-beta

The window title reads GearQuest Forever plus the version. Gear you already have stays on Completed when a source filter is on. After /gq wipe data, jumping the simulator to a higher level marks the pieces you are wearing as completed again.

v0.2.15-beta

Profession windows stay responsive. A piece you already carry or wear leaves Active and sits on Completed. Horde lists no longer show Alliance-only librams or Stormwind quests. Snake Eye Kaleidoscope is a neck hunt from level 17 while it stays in the top three.

v0.2.14-beta

Settings can hide the minimap icon. Set pieces are marked (Set piece). Embrace of the Viper is the Wailing Caverns hunt for hunter, rogue, Enhancement, and Feral in the high teens and twenties. Defias Leather is legs at 14–15 and boots at 15–16 for rogues. Chain of the Scarlet Crusade ranks on its own stats for Retribution, Arms, Fury, and Protection around the low 30s.

v0.2.13-beta

An upgrade toasts once, the first time it lands in your bags or on your character.

v0.2.12-beta

Worn gear shows beside a hunt tooltip. Bag clicks and the profession book work again. Completed opens without freezing. Dungeon hunts name the boss, including Witherfang, The Baron, Magmatus, and Plunder. A spec you pick stays on this character. Duty Bound Leggings and Remembrance Armor are Alliance only. Heat Resistant Mitts and Safety Boots are Horde only.

v0.2.11-beta

The source filter hides World drop, Boss drop, Raid trash, Quest reward, Seasonal quest, Vendor, Profession, Container, and Special. Quest rewards and vendor gear use the source you can actually use. Healing Done counts for healers. Damage specs score +Damage Done as spell power. Completed is per character.

v0.2.10-beta

Your talent tree picks the spec again after /reload. The log spec menu is for this session. Wowhead PvP stats were refreshed, and Death Prophet Spine is an Enhancement shaman hunt at 26.

v0.2.9-beta

Crafted hunts name who sells the recipe. Horde buys from Durotar Supply and Logistics in The Barrens. Alliance buys from Azeroth Commerce Authority in Redridge Mountains.

v0.2.8-beta

Mage Battle Mage is in the spec menu. Coldflame Saber is the mage main hand from level 21, using the Forever client tooltip. The imbue line reads Use: Combine the Blade of Silverlaine and Imbue Blade.

v0.2.7-beta

Talking to a profession trainer no longer freezes the client. GearQuest does not scan trainers for new items.

v0.2.6-beta

Hunt tooltips follow Wowhead Forever, including set layout and quality color. Enhancement Tank is a one-hand and shield hunt: stamina and armor first, then threat.

v0.2.5-beta

Leveling hunts rank damage first, then stamina and armor, then mana. A random-enchant green is ranked on its best suffix, not the average roll. Warrior Protection does not score spell power. Silvered Gauntlets are the Protection hands notable.

v0.2.4-beta

Random-enchant greens show the suffix on the item tooltip, not only in the hunt text.

v0.2.3-beta

Repo-only follow-up. The in-game build matches v0.2.2-beta.

v0.2.2-beta

Lists aim for three different names per slot. Totem, idol, and libram hunts score the effect on the tooltip. The simulator has a faction dropdown.

v0.2.1-beta

Mirror of Rath'mael was the new Wowhead piece. The “ring slot eligible” toast no longer fires for Horde characters who have no ring hunts at level 9.

v0.2.0-forever-beta

Warsong Gulch rune trinkets are hunts for both factions from level 20. Classic items Wowhead Forever does not have are dropped from the lists.

v0.1.0-beta.6-forever

The log uses the profession-style window. Hunt names come from stored facts, so login no longer requests every item. Early hunts are scored per spec.

v0.1.0-beta.5-forever

Same Horde notes as beta.4. The CurseForge upload no longer breaks on changelog punctuation.

v0.1.0-beta.4-forever

Horde phase-4 quest and crafted pieces compete on the generated lists.

v0.1.0-beta.3-forever

CurseForge target is WoW Forever 1.60.1.

v0.1.0-beta.2-forever

First zip that actually contained the addon.

v0.1.0-beta.1-forever

First CurseForge beta, project 1698950. Two-column log, Active and Completed, simulator capped at 60. The folder name is GearQuestForever, separate from TBC GearQuest. Lists are Classic-era, level 60, not TBC level 70.

This mod has no additional files