GearInsight 1.0.3
What's new
v1.0.3 — Arms rotation 0.2, active-effect timers, a bigger dashboard
- Arms rotation 0.2 (player feedback): Cleave is now used on cooldown; on 3+ targets Heroic Strike drops below Cleave, Execute, Overpower and Mortal Strike; Slam is only a last resort. Whether Cleave, Mortal Strike, Colossus Smash, Avatar, Bladestorm and Overpower are ready now comes straight from the game, so skills are no longer suggested before they're off cooldown, and Mortal Strikes fired by Bladestorm no longer count as your casts.
- Active effects show their time left (all specs): after a major or defensive cooldown, a racial or a burst potion, its icon in the rotation assistant turns green with a countdown and the trigger lane draws a duration bar. Auras can't be read in combat, so timing starts from your cast.
- Dashboard active-effect highlights: big countdown icons above your health bar (orange and flashing in the last 3 seconds); your bar glows gold during burst and green with defensives, the target bar glows red during a Colossus Smash window, and the top banner reads "Burst · Avatar 14". Can be turned off in the dashboard settings.
- Dashboard burst card no longer sits on "unconfirmed": it reads your major cooldown in combat and shows "ready to burst" or "burst on cooldown · ~N s".
- The dashboard is larger overall — rotation lane icons, the main suggestion, the resource bar, defensive / interrupt / flask / food / potion cells, health bars and text — without covering the view.
- Opening the dashboard turns on enemy nameplates (the rotation assistant counts nearby enemies with them); closing it restores your setting.
- Racials in the rotation assistant: the racials you have go into the major / defensive / control / movement lanes, and stat racials (Blood Fury, Berserking, Fireblood, Ancestral Call) join the burst for Blood and Unholy Death Knight and Arms Warrior. The keybind page groups racials by role.
- Farm planner: crafted gear is shown as crafting candidates (yellow "optional" tag — evaluate first, not a must-craft list), listed under the current filters with a reminder to keep your 4-piece set; the plan panel status is condensed to one line.
- Roll coins: new "Mythic+ only" toggle hides raid items and bosses and only recommends this season's dungeons.
- Macro page: right-click opens the existing macro's edit window without overwriting your edits.
- Cheese tips: the labyrinth final-boss unlock condition is complete (clear 9 rooms in one run at depth 8+).
v1.0.2 — farm planner polish, fully upgraded targets, tooltip fixes
- Farm planner tiles now carry small colored tags so you can read each slot at a glance: missing (red), Catalyst base (purple), upgrade / replace (orange — you own the item but its level is short: "upgrade" if your track can still get there, "replace" if you need a higher-difficulty copy), skipped / optional (grey), reached (green). Owned and skipped tiles move to the end of each row, and long header notes wrap onto a second line instead of being cut off.
- Farm planner tooltips show the fully upgraded BiS item level (344 / 334) with the game's own item tooltip and the real stats at that level — no more default-level items (219 / 28 / 44). The Heroic setting only decides what counts as already obtained.
- Tier progress counts the 5 tier slots (head, shoulders, chest, legs, hands) instead of 7.
- Gear overview slot arrows are larger solid gold triangles.
- Top routes tab now shows only Community classics (popular keystone.guru / wago.io routes, credited with the original link); the Top players and +12 standard sources are hidden for now.
- My BiS: custom picks no longer show only "target item level pending", and items from the new raid are no longer flagged as "stats don't match" — both show the native item tooltip.
v1.0.1 — fixes after the 1.0 launch
- Great Vault: the Roll coin is no longer judged before the raid loot has loaded. The first time you opened the vault it could say there were no must-roll items and score the Roll coin 0, and only got it right after you opened the Roll coin pool (player report). It now shows "reading raid loot" and recalculates automatically once the data arrives.
- Farm planner: no separate Tier group any more. The base item for each tier slot already sits under the boss that drops it, so it appears only there; your 4-piece progress is shown next to the first category title.
- Gear overview "view as spec": switching to another spec of your class now also switches the BiS recommendations below; hero talent names show in Chinese on Chinese clients.
- Recommended item tooltips show the game's own item tooltip with the target item level noted, instead of "native item details unavailable" plus a debug tag.
- The farm planner tooltip no longer lists the same spec twice.
v1.0.0 — GearInsight Lite, a cleaner panel, and keybinds that respect your main bar
New: GearInsight Lite. A separate, lighter download for players who only want the gear side: BiS by slot, stat targets, gems and enchants, Catalyst picks and top-player gear, at about a third of the size. The full GearInsight you are using now is unchanged and still has everything. Install one or the other, not both — before switching, delete every GearInsight* folder in AddOns and extract the new ZIP; your settings are kept. The Windows updater can switch for you.
Changes
- The main panel went from 12 tabs to 7: Gear overview, Gear plan, Talents, Rotation, Top routes, News, Settings. Gear plan holds My BiS, Top-player gear and Farm planner; Rotation holds Rotation, Keybinds and Macros; News holds News and Advanced & guides. Click a tab and its sub-tabs open underneath; it remembers the one you used last.
- Your main action bar (bar 1) keys are never changed any more. While setting a key on the Skill Keys tab, pressing 1–9, 0, - or = moves the spell into that main-bar slot (into your current form's page while shapeshifted or stealthed) and the key stays as it is. A spell on the main bar that you give another key moves to another bar instead. Right-clicking a main-bar key on the virtual keyboard takes the spell off that slot and leaves the key alone. A new "Restore main bar 1–=" button resets bar 1 to its default keys (backed up first).
- The Skill Keys tab now lists your on-use trinkets (both trinket slots) so they can go on your bars with a key like any spell; the page number moved next to the virtual keyboard button.
- Keybinds suggestion view: right-click a spell to set its key right away, left-click or drag to pick it up; "Move to another row" is now Shift+right-click.
- Dashboard mode is offered only for specs with a finished rotation queue (Blood and Unholy Death Knight, Arms Warrior). Other specs no longer show the Dashboard button.
- Specs without a GI rotation yet show their development progress on the Rotation tab, with a clear note that they currently use Blizzard's default rotation and have no sequence derived from top WarcraftLogs data yet.
- Guild tab now works like the Forever version: pinned and most active guilds on top, then recruiting guilds filtered by faction, "needs my class" and "hide full"; click a guild for a QR code.
- Supporters board shows each supporter's share of all support and their rank, no amounts.
- Weekly WarcraftLogs refresh: BiS, enchants and gems, Catalyst, rotations, hero talents, dungeon data, macros and popular talents from the Oct 16 top logs.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
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