GearDelta_v1.0.2.zip
What's new
1.0.2
- Fists are no longer better than a weapon. With an empty main hand, GearDelta now uses your real unarmed damage (1-2 per hit) instead of a level-based estimate that was far too high. A low-level weapon now correctly shows as an upgrade over no weapon, for auto-attacks and for weapon abilities like Holy Strike.
- Paladin abilities. Holy Strike now counts its extra Holy damage ("plus an additional 2 to 4"), and Holy Shock uses its healing side for Holy healers.
- New ranks count right away. Learning a spell or a new rank at the trainer updates the ability numbers immediately.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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