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GatherReq

Shows required gathering skill directly in the tooltip.

File Details

v1.0.8

  • R
  • Apr 6, 2026
  • 20.29 KB
  • 59
  • 2.5.5
  • Classic TBC

File Name

GatherReq-v1.0.8.zip

Supported Versions

  • 2.5.5

Changelog

1.0.8

  • Fixed profession difficulty coloring so gray starts at the correct documented threshold

1.0.7

  • Added unlock notifications when a profession skill increase unlocks new herbs, mining nodes, lockboxes, locked objects, or lockpickable doors
  • Added training-available notifications when a skill gain or player level makes the next profession rank trainable
  • Notifications are shown both in chat and as a raid-warning style toast
  • The /gatherreq reference window now closes with Esc and auto-hides when combat starts
  • Improved minimap tooltip matching for shortened or decorated mining node titles, including underground entries

1.0.6

  • Added an in-game /gatherreq reference window with Mining, Herbs, Lockpicking, and Skinning sections
  • Added aligned rows with item-backed icons and hover tooltips for herbs, ore, and lockboxes
  • Added real junkbox and lockbox item IDs so lockpicking entries no longer depend on cache
  • Added lockpickable door and gate references with locations, and tooltip support for supported door names
  • Fixed lockpicking reference progression for Worn, Sturdy, Heavy, and Strong junkboxes

1.0.5

  • Replaced Blizzard's default profession requirement lines more consistently for unlearned gathering professions
  • Replaced the Skinnable tooltip line with the full skinning requirement line
  • Made training-available warnings more prominent

1.0.4

  • Reverted CurseForge packaging to use the markdown changelog as the single source of truth
  • Removed the duplicate HTML changelog file
  • No addon behavior changes

1.0.3

  • Switched CurseForge automatic packaging to an HTML manual changelog file
  • Limited CurseForge release notes to the latest release entry
  • No addon behavior changes

1.0.2

  • Switched CurseForge automatic packaging to use this manual markdown changelog
  • Disabled unnecessary -nolib package generation
  • No addon behavior changes

1.0.1

  • Added addon-list icon support with bundled TGA icon texture
  • Fixed duplicate requirement lines after profession skill-ups while the tooltip stayed open
  • Added GitHub-to-CurseForge automatic packaging files

1.0.0

  • Initial release of GatherReq
  • Added mining, herbalism, skinning, and lockpicking tooltip requirements
  • Added profession difficulty-style coloring
  • Added current-skill display when the player knows the profession
  • Replaced the default profession line in supported tooltips with richer requirement text
  • Added training hints near profession caps for mining, herbalism, and skinning
  • Added CurseForge-ready packaging and branding asset