GatherSage

Abandoned
GatherSage

File Details

ver20101-1

  • R
  • Jun 5, 2007
  • 63.17 KB
  • 19
  • 2.0.1
  • Retail

File Name

gathersage-tye-ver20101-1.zip

Supported Versions

  • 2.0.1

ChangeLog:

--ver20100-1

  • commented out SetAuctionCompareItem and SetMerchantCompareItem from the methodlist as they "no longer exist as a function"

--ver20012-1

  • updated .TOC to 20012 (no errors in 2.0.12)

--ver20010-9

  • now does nothing if you do not have the skill

--ver20010-8c

  • fixed typing error resulting in grey skill herbs appearing red

--ver20010-8b

  • instead of forcing bloodthistle and others like it to display the old way, now the mod displays their extra lines as well.
  • note: this might not work if you have a client other than enUS as I'm not sure if the old tooltips display the same way (but then again I'm not sure if they would in v20010-8 either

--ver20010-8

  • reduced to 2 line display (to save tooltip size) ;)
  • updated the version number displayed by '/ace list' finally :)
  • forced bloodthistle (and any other herb with information in it's tooltip, i.e. abilities) to display in old triple line format so that tooltip still displays information about it.

--ver20010-7b

  • set smelting to turn green if can smelt for the time being (until I find all the unique numbers manually :~|)

--ver20010-7

  • added test data for smelting based on 25,25,25 formula

--ver20010-6

  • corrected data for herbs/veins available at skill 1 as I incorrectly set them to 25,25,25 instead of 25,25,50 skill progression

--ver20010-5

  • added data for herbs/veins that are available at skill 1 (and verified that herbalism does follow the same formula in the process)

--ver20010-4b

  • removed SetText (future) entry for "blue" skill required (unknown) so will still display as triple line (so you can still tell the skill level)

--ver20010-4

  • corrected "grey" values based on tin seperation of 50 (not 25 like the differences of the other values)

--ver20010-3b

  • added second conditional to make sure that unknown ores don't result in errors.

--ver20010-3

  • Added test values for yellow green and grey based on static differences between tin and silver.

--ver20010-2

  • Laid the foundation for by-difficulty colouring of the skill level required line
  • temporarily changed from SetText to AddLine until I have some actual numbers to use (or else you can't tell what difficulty gathering will be)

--ver20010-1

  • Tye's first version :)
  • Changed the display method for the tooltips
  • Fixed up errors with the way the new method displayed
  • re-added the functionality for displaying Smelting required
  • added scripting to allow the tooltip to retain the colour of the itemname