File Details
ver20101-1
- R
- Jun 5, 2007
- 63.17 KB
- 19
- 2.0.1
- Retail
File Name
gathersage-tye-ver20101-1.zip
Supported Versions
- 2.0.1
ChangeLog:
--ver20100-1
- commented out SetAuctionCompareItem and SetMerchantCompareItem from the methodlist as they "no longer exist as a function"
--ver20012-1
- updated .TOC to 20012 (no errors in 2.0.12)
--ver20010-9
- now does nothing if you do not have the skill
--ver20010-8c
- fixed typing error resulting in grey skill herbs appearing red
--ver20010-8b
- instead of forcing bloodthistle and others like it to display the old way, now the mod displays their extra lines as well.
- note: this might not work if you have a client other than enUS as I'm not sure if the old tooltips display the same way (but then again I'm not sure if they would in v20010-8 either
--ver20010-8
- reduced to 2 line display (to save tooltip size) ;)
- updated the version number displayed by '/ace list' finally :)
- forced bloodthistle (and any other herb with information in it's tooltip, i.e. abilities) to display in old triple line format so that tooltip still displays information about it.
--ver20010-7b
- set smelting to turn green if can smelt for the time being (until I find all the unique numbers manually :~|)
--ver20010-7
- added test data for smelting based on 25,25,25 formula
--ver20010-6
- corrected data for herbs/veins available at skill 1 as I incorrectly set them to 25,25,25 instead of 25,25,50 skill progression
--ver20010-5
- added data for herbs/veins that are available at skill 1 (and verified that herbalism does follow the same formula in the process)
--ver20010-4b
- removed SetText (future) entry for "blue" skill required (unknown) so will still display as triple line (so you can still tell the skill level)
--ver20010-4
- corrected "grey" values based on tin seperation of 50 (not 25 like the differences of the other values)
--ver20010-3b
- added second conditional to make sure that unknown ores don't result in errors.
--ver20010-3
- Added test values for yellow green and grey based on static differences between tin and silver.
--ver20010-2
- Laid the foundation for by-difficulty colouring of the skill level required line
- temporarily changed from SetText to AddLine until I have some actual numbers to use (or else you can't tell what difficulty gathering will be)
--ver20010-1
- Tye's first version :)
- Changed the display method for the tooltips
- Fixed up errors with the way the new method displayed
- re-added the functionality for displaying Smelting required
- added scripting to allow the tooltip to retain the colour of the itemname