My Garrison is Done

Abandoned
Full LDB Display or Small Window to track ALL Your Current Garrison Duties and ALL your Missions on all Characters.

File Details

V.2.1.4

  • B
  • Jul 3, 2015
  • 290.07 KB
  • 85
  • 6.2.0
  • Retail

File Name

GarrisonDone_v_2.14_Beta.zip

Supported Versions

  • 6.2.0

2.1.4 - Beta, Timer and if Follower assigned added to Shipments, improved the code and callbacks, auto opens on Garrison Mission page closed to update, new Options layout to show LDB Functions Easier. Still having issue with maths over Ship Missions in progress, sometimes it reads -1 mission and adds it to All Missions (this does not effect No Missions Warnings)
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2.1.3 - Beta, Fixed LDB issue and Missions Showing, now working properly.
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2.1.2 - Beta, Improvements to Buildings and Shipments Frame, Shows Y for Follower Assigned, N for not. Followers Assigned frame improved. Removed excessive callbacks caused by LDB. Ships and Missions available is showing Correctly, Ships in progress still has an issue separating the 2.
New Show Hide functions for LDB, Show or Hide, Current Garrison, Buildings and Shipments, Missions or Just show Complete Missions, all 4 options are separate so you can choose.
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2.0.9 - Beta, Change to Frame layout, Separates Ship and Follower Missions and Followers and Ships Correctly, New Garrison Tab Lay out,  Assigned Buildings Followers working correctly, Shipyard shows correctly In Buildings List and Monitors ship being Built (timer Coming), LDB not yet Updated.
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2.0.7 - Beta, 1st stage of Ships Added, Fixed soft Cap Error on Followers, Number of Ships and Ships Cap working, Followers figures do not include ships. Mission figures still include Ship Missions.
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2.0.6 - Beta, Buildings improved but still not updating as quick as I would like, added Followers Working tab to main frame, shows which followers are assigned were.
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2.0.3 B - Temp fix for Soft cap error.
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2.0.3 A - Toc Update
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2.0.5 - Introduction of Building, Only Tells you about Buildings that produce something, Player, realm, Building, Ready, In Progress, Total Capacity.
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2.0.3 - LDB Minimap Button Added, LDB can now Display just Missions and Just Completed Missions.
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2.0.2 - Fixed C Stack Overflow Error if you didn't have enough Missions, Moved Options to a Small Right Bottom Button, Added Buildings Tab, Changed Realm to only display a max of 15 letters to deal with long realm names.
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2.0.0- Beta - Update to LDB, Changes made to tabs and Options Panel to accommodate Buildings and Ships
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1.9.9 - Fully working LDB displays Your Garrison and All Missions in Scroll frame. (Requires LDB Display IE: Titan Panel)
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1.9.7 - Turned off test counter (whoops) - fixed Opts tab Error, Nil value
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1.9.6 - Added ability to turn off Chat frame List on login, Added Chat Frame timer to display List in Chat Frame every 30 mins, Updated Options with On/Off check for both functions.
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1.9.4 - Horde Outposts Corrected, 1st Release Version.
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1.9.3 - Whoops. fixed Alts tab display.
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1.9.2 - Added All Garrison Missions Status to Chat Frame just after login and an Optional Timer to Send Status to Chat Frame every 30 mins.
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1.9.1 - Changed how it shows Rare Missions, Single Blue R to Left of Character name. Fixed Ore and Herb Counter, It requires a delay in load so watch for test message, then you can proceed. Scrapped adding stop cinematic's and hide nodes as both are in patch 6.2.
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1.8.8 - Alts Tab frame finished, Shows Alts Mission list in Class Colors or Rare Blue for Rare Missions
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1.8.7 - Alts Tab now working, shows name and time till mission completes. Counts down live if window is open. 1st Draft.
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1.8.6 - Fixed Border, scroll frame for alts missions, Variables for alts Missions.
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1.8.4 - Finished Frame, prep work for Alts missions tab.
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1.8.2 - Much Better XML Frame, Thats more what I was After..
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1.8.1 - New XML Frame, more in tune with Garrison, adjusted count code again, seems to be ok (fingers X)
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1.7.9 - Improved Game Menu Warning and Layout of Game Menu Frame.
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1.7.7 - Added Warning to Game Menu Frame if Missions = 0 - Button will close Game Menu and open MGD Window.
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1.7.5 - Changed Close Button, added manual override to auto close function.
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1.7.4 - Options tab added, Auto Open, Audio Warning and Floating Button Controls functional. Tooltips Added. Couple of bug fixes in mission counters.
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1.7.0 - Jumped as slight change in direction, not published.
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1.6.6 - Changed count code and added backup count on loot, fixed a couple of niggles, prep work for alts tab.
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1.6.2 - fixed count, now works in both garden and mine. Added Warnings to major Zones with location of nearest outpost.
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1.6.0 - Changed how it deals with characters below 90. Changed Warning so it only triggers on Open Flight Path and in Your Garrison.
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1.5.7 - Changes to Visual Display, Chat Warning on "Missions in Progress = 0" on Enter Town Hall or Change Zone, Auto Open and Raid Warning on Open Flight Path if Missions = 0, Fixed reset issue so it doesn't reset early.
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1.4.8 - Added auto Disable if player is not 90 or does not have a Garrison yet, 2nd tab for Alts Mission status added (to come), fixed some layout issues and changed update to work better.
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1.4.3 - Added Followers out on Missions.
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1.4.1 - All Missions Working, Nodes and Counters Working, Followers Working and Available Working. Moveable Button Working.
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1.3.7 - 1st Beta Release, All Missions working, All Nodes, counters and reset working.
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1.2.9 - finally fixed the Unregister issue, count down working, Unregisters once Mining and herbing complete
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1.2.2 - YOU MUST DELETE SAVED VARIABLES PER CHARACTER - changes to variables and default set up due to me making a foul up. Mine and Herb Nodes now work and count down.
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1.2.1 - minor updates to code, changed header, added code for future ability to see alts missions on new tab.
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1.1.6 - Missions in Progress now counts down as Missions Complete. If Missions in Progress = 0 it is now RED to remind you. Herb and Mine counters are working according to building lvl.
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1.1.4 - WHOOPS - Missions in Progress now counts down as Missions Complete. If Missions in Progress = 0 it is now RED to remind you. Herb and Mine counters are working according to building lvl.
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1.1.1 - Missions all working, Missions Available, Missions In progress, Missions Complete. Missions Complete Decreases Missions in Progress.
Total Followers and correct Cap working. Garrison Resources now actually Shows Garrison Resources.
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1.0.9 - More functions working, updates to xml frame
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1.0.7 - Some functions Now working.
LDB Support functional for Left Click open Frame only.
Slash Commands - /mgd or /gdone
Interface options page created.
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1.0.6 - We have a viable working frame.
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And we start :)

Does Sometimes leave the space between Logout Button and Exit Game Button on Game Menu when Missions > 0.
(But I didn't think anyone would mind Not accidentally Hitting exit).